CivFusion by ripple01
Beyond The Sword 3.19
v. 0.75
Forum Thread: http://forums.civfanatics.com/showthread.php?t=250745
Features:
--1) New Civilizations
Austria
Leaders: Franz Josef, Maria Theresa
Unique Unit: Grenzer (replaces Rifleman): +100% Defense vs. Rifleman
Unique Building: Opera House (replaces Theatre): +1 culture, +2 happiness
Hebrew
Leaders: David, Solomon
Unique Unit: Slinger (replaces Archer): +15% City Defense
Unique Building: Kotel (replaces Walls): +1 happiness, additional +2 happiness if state religion is present in city
Hittite
Leaders: Mursilis, Suppiluliuma
Unique Unit: Huluganni (replaces Chariot): +50% vs. Melee units
Unique Building: Iron Forge (replaces Forge): +25% hammers with Iron
Poland
Leaders: Casimir III, Sobieski
Unique Unit: Husaria (replaces Cuirassier): Starts with Blitz promotion
Unique Building: Folwark (replaces Granary): +1 food
Polynesia
Leaders: Kamehameha, Salamasina
Unique Unit: Koa (replaces Warrior): +1 combat strength, +25% vs. Melee units
Unique Building: Fishery (replaces Lighthouse): +1 food, +1 happiness from Fish
Siam
Leaders: Mongkut, Ramkhamhaeng
Unique Unit: Kwaan Chaang (replaces War Elephant): +50% vs. Melee units
Unique Building: Ho Trai (replaces Library): +10% science
--2) New Leaders
All civs now have at least 2 leaders.
4 leaders
America - Andrew Jackson
China - Kangxi, Taizong
England - Henry VIII
France - Joan Of Arc
Rome - Trajan, Caligula
Russia - Ivan IV
3 leaders
Arabia - Harun al-Rashid, Abu Bakr
Celtia - Vercingetorix
Egypt - Cleopatra
Ethiopia - Haile Selassie, Makeda
Germany - Hitler
Greece - Leonidas
India - Akbar
Japan - Hirohito, Meiji
Mongolia - Tamerlane
Native America - Hiawatha, Geronimo
Ottoman - Ataturk
Persia - Xerxes
Spain - Philipp II, Franco
2 leaders
Aztec - Atotoztli
Babylon - Nabuchadrezzar II
Byzantium - Theodora
Carthage - Dido
Dutch - Johan de Witt
Holy Roman - Charles V
Inca - Pachacuti
Khmer - Jayavarman VII
Korea - Sejong
Maya - Smoke Jaguar
Mali - Sundiata Keita
Portugal - Afonso Henriques
Spain - Franco
Sumer - Sargon
Viking - Canute
Zulu - Cetshwayo
--3) New & Revised Leader Traits
Each leader in CivFusion has a unique trait combination and all of the possible combinations are used.
Aggressive
+10% Military Unit Production
Enemies Suffer +25% War Weariness
Double Production Speed of Colosseum
Charismatic
No Anarchy
+1 happiness from Monument and Broadcast Tower
Creative
+25% World Wonder Production
+2 culture/city
Double Production Speed of Theatre
Expansive
+2 health/city
50% Faster Production of Settler
Double Production Speed of Granary
Financial
2% Interest on Gold Reserves
Begin the Game with a Cache of Gold
Double Production Speed of Bank
Imperialist
No Resistance in Captured Cities
-50% Maintenance from Distance to Palace
Double Production Speed of Jail
Industrious
+1 hammer on all plots with 3 hammers
25% Faster Production of Worker
Double Production Speed of Forge
Organized
-25% Cost of Espionage Missions
-50% Civic Upkeep
Double Production Speed of Courthouse
Philosophical
+50% Great Person Birth Rate
+100% Golden Age Length
Double Production Speed of University
Protective
+100% Great General Emergence inside Cultural Borders
Free Promotion (City Defense I, Drill I) to Melee, Archery units
Double Production Speed of Walls, Castle
Scientific
+10% Research
Double Production Speed of Library
Seafaring
+1 Movement for Naval Units (with Astronomy)
+1 Trade Routes in Coastal Cities
Double Production Speed of Lighthouse, Harbor, Drydock
Secretive
+2 Espionage/city
+25% Success Rate for Spy Missions
50% Faster Production of Spy
Double Production Speed of Intelligence Agency, Security Bureau
Spiritual
+2 science/city
Automatic Spread of State Religion to New and Captured Cities
Double Production Speed of Temple
Tactical
Free Promotion (Combat 1) to Melee and Gunpowder units
-25% Experience Needed for Promotions
Double Production Speed of Barracks
--4) New Music
Every leader has a unique Early, Middle, and Late soundtrack, including those not provided with one by Firaxis (Ramesses, Darius, etc.).
--5) New Unit & City Artstyles
Varietas Delectat 6.1 and Ethnic Citystyles 1.4 are included and unit artstyles have been added for the new civilizations.
--6) New Diplomacy Text
ActualQuotes 4.0 is included, which provides diplomacy text for leaders based on historical quotes. First Contact text is included for all of the new leaders.
Beyond The Sword 3.19
v. 0.75
Forum Thread: http://forums.civfanatics.com/showthread.php?t=250745
Features:
--1) New Civilizations
Austria
Leaders: Franz Josef, Maria Theresa
Unique Unit: Grenzer (replaces Rifleman): +100% Defense vs. Rifleman
Unique Building: Opera House (replaces Theatre): +1 culture, +2 happiness
Hebrew
Leaders: David, Solomon
Unique Unit: Slinger (replaces Archer): +15% City Defense
Unique Building: Kotel (replaces Walls): +1 happiness, additional +2 happiness if state religion is present in city
Hittite
Leaders: Mursilis, Suppiluliuma
Unique Unit: Huluganni (replaces Chariot): +50% vs. Melee units
Unique Building: Iron Forge (replaces Forge): +25% hammers with Iron
Poland
Leaders: Casimir III, Sobieski
Unique Unit: Husaria (replaces Cuirassier): Starts with Blitz promotion
Unique Building: Folwark (replaces Granary): +1 food
Polynesia
Leaders: Kamehameha, Salamasina
Unique Unit: Koa (replaces Warrior): +1 combat strength, +25% vs. Melee units
Unique Building: Fishery (replaces Lighthouse): +1 food, +1 happiness from Fish
Siam
Leaders: Mongkut, Ramkhamhaeng
Unique Unit: Kwaan Chaang (replaces War Elephant): +50% vs. Melee units
Unique Building: Ho Trai (replaces Library): +10% science
--2) New Leaders
All civs now have at least 2 leaders.
4 leaders
America - Andrew Jackson
China - Kangxi, Taizong
England - Henry VIII
France - Joan Of Arc
Rome - Trajan, Caligula
Russia - Ivan IV
3 leaders
Arabia - Harun al-Rashid, Abu Bakr
Celtia - Vercingetorix
Egypt - Cleopatra
Ethiopia - Haile Selassie, Makeda
Germany - Hitler
Greece - Leonidas
India - Akbar
Japan - Hirohito, Meiji
Mongolia - Tamerlane
Native America - Hiawatha, Geronimo
Ottoman - Ataturk
Persia - Xerxes
Spain - Philipp II, Franco
2 leaders
Aztec - Atotoztli
Babylon - Nabuchadrezzar II
Byzantium - Theodora
Carthage - Dido
Dutch - Johan de Witt
Holy Roman - Charles V
Inca - Pachacuti
Khmer - Jayavarman VII
Korea - Sejong
Maya - Smoke Jaguar
Mali - Sundiata Keita
Portugal - Afonso Henriques
Spain - Franco
Sumer - Sargon
Viking - Canute
Zulu - Cetshwayo
--3) New & Revised Leader Traits
Each leader in CivFusion has a unique trait combination and all of the possible combinations are used.
Aggressive
+10% Military Unit Production
Enemies Suffer +25% War Weariness
Double Production Speed of Colosseum
Charismatic
No Anarchy
+1 happiness from Monument and Broadcast Tower
Creative
+25% World Wonder Production
+2 culture/city
Double Production Speed of Theatre
Expansive
+2 health/city
50% Faster Production of Settler
Double Production Speed of Granary
Financial
2% Interest on Gold Reserves
Begin the Game with a Cache of Gold
Double Production Speed of Bank
Imperialist
No Resistance in Captured Cities
-50% Maintenance from Distance to Palace
Double Production Speed of Jail
Industrious
+1 hammer on all plots with 3 hammers
25% Faster Production of Worker
Double Production Speed of Forge
Organized
-25% Cost of Espionage Missions
-50% Civic Upkeep
Double Production Speed of Courthouse
Philosophical
+50% Great Person Birth Rate
+100% Golden Age Length
Double Production Speed of University
Protective
+100% Great General Emergence inside Cultural Borders
Free Promotion (City Defense I, Drill I) to Melee, Archery units
Double Production Speed of Walls, Castle
Scientific
+10% Research
Double Production Speed of Library
Seafaring
+1 Movement for Naval Units (with Astronomy)
+1 Trade Routes in Coastal Cities
Double Production Speed of Lighthouse, Harbor, Drydock
Secretive
+2 Espionage/city
+25% Success Rate for Spy Missions
50% Faster Production of Spy
Double Production Speed of Intelligence Agency, Security Bureau
Spiritual
+2 science/city
Automatic Spread of State Religion to New and Captured Cities
Double Production Speed of Temple
Tactical
Free Promotion (Combat 1) to Melee and Gunpowder units
-25% Experience Needed for Promotions
Double Production Speed of Barracks
--4) New Music
Every leader has a unique Early, Middle, and Late soundtrack, including those not provided with one by Firaxis (Ramesses, Darius, etc.).
--5) New Unit & City Artstyles
Varietas Delectat 6.1 and Ethnic Citystyles 1.4 are included and unit artstyles have been added for the new civilizations.
--6) New Diplomacy Text
ActualQuotes 4.0 is included, which provides diplomacy text for leaders based on historical quotes. First Contact text is included for all of the new leaders.