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[CivPack]Native American Civilizations 2016-10-05

"Ancient" Native Amrican Civilizations Pack (NoDLC required)
(Chibchas, Inca, Mapuche, Maya, Tupi, Zapotec, Caribbean, Sioux)


Spoiler :
Leader: Thathanka Iyotake

Holy Man

Social policies cost are reduced by 10% until the discovery of Railroad.

Unique Unit
Lakota Rider (Remplace Horseman)
+2 :c5strength: Strength
Lakota Rider have a combat bonus against mounted units and combat likely to create Great Generals

Unique Building
Totem (Remplace Barrack)
+15 XP for all Land Units.
+2:c5gold: Gold on Fur.
+1:c5production: Production on Horse and Deer worked by the city.
1:c5gold:Gold Maintenance

The Caribbean Tribes
Spoiler :
Leader: Anacaona

Spirits of the Sea

Sea buildings cost 30% less and they provide +3 culture:c5culture: for each Sea resource exploited.

Unique Unit
Karib Warrior (Remplace Swordsman)
+1 :c5strength: Strength
Karib Warrior start with amphibious promotion and have a bonus damage vs wounded units

Unique Building
Barbacoa (Remplace Circus)
+3:c5happy: Happyness
+2:c5food: Food
No :c5gold:Gold Maintenance

The Chibchas
Spoiler :
Leader: Saguamanchica

Road to El Dorado

Gold, Gems and Coal provides double quantity.
+1 :c5gold:Gold from each :c5trade:Trade Route.

Unique Unit
Muiscas Spearman (Remplace Spearman)
+1 :c5strength: Strength
Acquires promotions at double the rate of other units

Unique Building
Tejo (Remplace Colosseum)
+2:c5happy: Happyness
:c5culture:Culture cost of acquiring new tiles reduced by 25% in this city
No :c5gold:Gold Maintenance

The Inca
Spoiler :
Leader: Atahualpa

The Last Son of the Sun

+20% :c5production:Production towards Wonder construction.

Unique Unit
Huaminca (Remplace Swordsman)
+1 :c5strength: Strength
begins with Drill I promotion

Unique Building
Temple of the Sun (Remplace Temple)
+5:c5culture:Culture, 1 :c5greatperson:Scientist slot instead Artist one
No :c5gold:Gold Maintenance

The Mapuche
Spoiler :
Leader: Caupolicán

Warrior Society

+10 XP for Land Units builded in the :c5capital:Capital
Great General provides double :c5goldenage: Golden Age duration when expended
Pay 25% for land unit maintenance

Unique Unit1
Mapuche Ironwood Clubman (Remplace Swordman)
Can remove jungle and construct camp/fort
Free Promo: Spawn General I

Unique Unit2
Mapuche Cavalry (Remplace Horseman)
Ignore terrain cost
Free promo: Spawn General I

The Maya
Spoiler :
Leader: K'inich Janaab Pakal I

Jungle Fervor

+15%:c5science: in the :c5capital:Capital and strategic resources give a +2 :c5science: Science.

Unique Unit
Holkan (Remplace Spearman)
+1 :c5strength: Strength
have double movement in forest/jungle tiles and partially heals on an enemy kill

Unique Building
Pok a Tok (Remplace Colosseum)
+3 :c5happy: Happyness, +1 :c5greatperson:Artist slot
no :c5gold:Gold Maintenance

The Tupi
Spoiler :
Leader: Cunhambebe

The Tamoyo Confederation

City-State :c5influence:Influence degrades at half and recovers at twice the normal rate.

Unique Unit
Blackwood Archer (Remplace Archer)
Free Promo: bonus when fighting on Forest and Jungle

Unique Building
Cannibal Altar (Remplace Courthouse)
+4 :c5culture:Culture, 2 :c5gold:Gold Maintenance
Eliminates extra :c5unhappy:Unhappiness from an :c5occupied:Occupied City,
trained units in the City heals more quickly (Free Promo: Fast Heal).

The Zapotec
Spoiler :
Leader: Cosijoeza

Drums of War

During a :c5goldenage:Golden Age, units receive +1 :c5moves:Movement and a +10% Combat :c5strength:Strength bonus.
The Great General bonus is increase by 15%

Unique Unit
Mixtec Slinger (Remplace Archer)
Can move after attacking

Unique Building
Royal Burial (Remplace Temple)
+3 :c5culture:culture and +1 :c5happy:Happyness
Provides :c5gold:gold after Archaeology
No :c5gold:Gold Maintenance

The way to get your Slinger Texture if you have Inca DLC
Spoiler :
After installing the pack.
Go in your MOD folder, ANAC(CivPack) folder, edit ANACUnit.xml file (you can use notepad for exemple).
Find the line refering: <Type>UNIT_MIXTECSLINGER</Type>
You found further down the line:<UnitArtInfo>ART_DEF_UNIT_ARCHER</UnitArtInfo>
Remplace it with: <UnitArtInfo>ART_DEF_UNIT_U_INCAN_SLINGER</UnitArtInfo>
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