This mod changes the resources and the technologies view in the foreign advisor
screen. It is designed to give a better overview of all possible and active
resource deals. It does not change the rules of the game.
Note from TheLopez
As you all know several excellent modders have left the community, but their work has not. To enable the community I have taken up the support of some of their work that includes this mod, the Enhanced Foreign Advisor by SupremeOverlord. As part of the support I have updated it to be compatible with v1.61. Please note that if SupremeOverlord decides to come back to the community I will relinquish the ownership of this mod component back to him if he wants it back. In the mean time, I will try to continue to make improvements on his mod as time permits.
Installation Instructions:
1) Unzip this into the "civ4_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Enhanced Foreign Advisor
4) Load the game.
5) Then play as normal.
-----Features-----
-----Notes to Modmakers-----
If you want to use the Enhanced Foreign Advisor Mod in your mod I have tried
to make things as easy as possible for you. In the Python files I have added
#< Enhanced Foreign Advisor Start > and #< Enhanced Foreign Advisor End > in
all of the places that I have made changes to the original files.
-----Version Information-----
-----v2.1------
- Updated and reformatted read me file
- Integrated Dr. Elmer Jiggle's INI parser code.
- Converted all of the configurable options found in SupremeOverlords original
Enhanced Foreign Advisor CvForeignAdvisor.py file into INI configurable
options found in the "Enhanced Foreign Advisor Config.ini" file.
- Renamed the CvForeignAdvisor.py found in SupremeOverlords original Enhanced
Foreign Advisor to CvEnhancedForeignAdvisor.py
- Changed the CvEnhancedForeignAdvisor class to extend the CvForeignAdvisor
class
- Stripped down the CvEnhancedForeignAdvisor class to its bare essentials since
it now extends the original CvForeignAdvisor.
-----===Credits & Thanks===-----
-Exavier
[TAB]Composite Mod - readme.txt format
-SupremeOverlord
[TAB]For providing the original Enhanced Foreign Advisor code
[TAB]
- Dr Elmer Jiggle
[TAB]For providing the INI file parser code allowing for players to
[TAB]customize this mod without having to touch the python code!!!
screen. It is designed to give a better overview of all possible and active
resource deals. It does not change the rules of the game.
Note from TheLopez
As you all know several excellent modders have left the community, but their work has not. To enable the community I have taken up the support of some of their work that includes this mod, the Enhanced Foreign Advisor by SupremeOverlord. As part of the support I have updated it to be compatible with v1.61. Please note that if SupremeOverlord decides to come back to the community I will relinquish the ownership of this mod component back to him if he wants it back. In the mean time, I will try to continue to make improvements on his mod as time permits.
Installation Instructions:
1) Unzip this into the "civ4_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Enhanced Foreign Advisor
4) Load the game.
5) Then play as normal.
-----Features-----
Spoiler :
-----Notes to Modmakers-----
If you want to use the Enhanced Foreign Advisor Mod in your mod I have tried
to make things as easy as possible for you. In the Python files I have added
#< Enhanced Foreign Advisor Start > and #< Enhanced Foreign Advisor End > in
all of the places that I have made changes to the original files.
-----Version Information-----
-----v2.1------
- Updated and reformatted read me file
- Integrated Dr. Elmer Jiggle's INI parser code.
- Converted all of the configurable options found in SupremeOverlords original
Enhanced Foreign Advisor CvForeignAdvisor.py file into INI configurable
options found in the "Enhanced Foreign Advisor Config.ini" file.
- Renamed the CvForeignAdvisor.py found in SupremeOverlords original Enhanced
Foreign Advisor to CvEnhancedForeignAdvisor.py
- Changed the CvEnhancedForeignAdvisor class to extend the CvForeignAdvisor
class
- Stripped down the CvEnhancedForeignAdvisor class to its bare essentials since
it now extends the original CvForeignAdvisor.
Spoiler :
-----===Credits & Thanks===-----
-Exavier
[TAB]Composite Mod - readme.txt format
-SupremeOverlord
[TAB]For providing the original Enhanced Foreign Advisor code
[TAB]
- Dr Elmer Jiggle
[TAB]For providing the INI file parser code allowing for players to
[TAB]customize this mod without having to touch the python code!!!