Adds a bunch of new animals (the ones from my animal spawning modcomp, which includes this), changes all heal rates to nearly 0, and adds damage outside borders ("hunger") which can be healed by hunting animal units.
The damage outside borders can be disabled in the Hunting.py file by setting bDisableHunger to 1.
Details in the thread.
Hunting and Hunger 1.0
Adds optional hunger effects and hunting while changing unit healing.