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JImprovementCultureBorders v0.110 2016-10-05

JImprovementCultureBorders Mod
by Jeckel
Beyond the Sword v3.02

New Improvement Features:

Improvements now have new XML tags that allow the spreading of Culture Borders.
The Range that the Improvement spreads Culture Borders can also be set in the XML.
Improvements can also be configured to add Culture Points to their Tile and/or Tiles in Range.
An additional XML tag allows the setting of a mininum number of Tiles between each of that type
of Improvement.
New Global Define options allow Enable/Disabling of each of these features.


New XML tags:

All changes marked with:
<!-- JImprovementCultureBorders Mod Start -->
<!-- JImprovementCultureBorders Mod End -->

CIV4ImprovementInfos.xml
-iCultureBorderRange
-iSameTileCultureChange
-iAdjacentTileCultureChange
-iMinBuildDistance


Python Changes:

All changes marked with:
# < JImprovementCultureBorders Mod Start >
# < JImprovementCultureBorders Mod End >

No Python files have been modded, but there are several new methods exposed to python.


New SDK functions: (exposed to python)

All changes marked with:
// < JImprovementCultureBorders Mod Start >
// < JImprovementCultureBorders Mod End >

CyImprovementInfo
-int getCultureBorderRange()
-int getSameTileCultureChange()
-int getAdjacentTileCultureChange()
-int getMinBuildDistance()

CyPlot
-int /* PlayerTypes */ getImprovementOwner()
-void setImprovementOwner(int /*PlayerTypes*/ ePlayer)
-int getCultureBorderRange()
-void setCultureBorderRange(int iNewValue)
-void changeCultureBorderRange(int iChange)
-int getCultureBorderCount()
-void setCultureBorderCount(int iNewValue)
-void changeCultureBorderCount(int iChange)
-bool isCultureBorder()
-int getSameTileCultureChange()
-void setSameTileCultureChange(int iNewValue)
-void changeSameTileCultureChange(int iChange)
-int getAdjacentTileCultureChange()
-void setAdjacentTileCultureChange(int iNewValue)
-void changeAdjacentTileCultureChange(int iChange)

JImprovementCultureBorders Mod Thread
Author
Jeckel
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