Reviews 4.00 star(s) 8 reviews

The implementation of [Unique Quarters in Towns] by tweaking Augustus' ability is inspiring. (Another mod, unique-quarters-in-towns.695939, modifies the database and thus enables the feature for all players.)
This is a really excellent mod! Quick question is it possible to do a version that can be individually assigned to AI player?
f1337
f1337
Great suggestion! I will look into it. Offhand, it should be _possible_. The hardest part will probably be logistical stuff like code organization, on my end.
Thank you! Appreciate the versatility to "construct" each playthroughs...um, playthrough.
f1337
f1337
You're welcome! And I agree about versatility. Writing and testing this mod taught me to love Civ 7. Playing Deity difficulty with this mod is fun: The AI plays better than its prior tiers, and the overkill starting bonuses kinda put us on level ground with the AI starting buffs.
Thank you for this! I also like how you made it easy/clear to modify the amount of cards we get in the sql file! I like to use it with only 2 cards extra per age
f1337
f1337
You're welcome! I'm looking into if it's possible to configure the starting wildcard points via a UI as well. No promises, but I _am_ investigating.
Great Mod!!! Works on multiplier too!!!
f1337
f1337
Thank you!
Can you please upload the file to an available site :)
f1337
f1337
Ack, my bad, and fixed! That's what I get for not testing the link myself. Thanks for the note!
Can't be installed on CivMod, download link is not working either.
f1337
f1337
Ack, my bad, and fixed! That's what I get for not testing the link myself. Thanks for the note!
Website to download is down. "Not Found" Can you upload the mod file to CivFanatics so it works with the mod manager too?
f1337
f1337
Ack, my bad, and fixed! That's what I get for not testing the link myself. Thanks for the note!
Back
Top Bottom