1. Firaxis celebrates the "Asian American and Pacific Islander Heritage Month", and offers a give-away of a Civ6 anthology copy (5 in total)! For all the details, please check the thread here. .
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  2. We have selected the winners of the Old World random draw and competition. For the winning entries, please check this thread.
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  3. Old World has finally been released on GOG and Steam, besides also being available in the Epic store . Come to our Old World forum and discuss with us!
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Road to War - Historical Version 1.07

Road to War - Historical

  1. Road to War - Historical - 1.07

    kiwitt
    Made minor changes to my previous update.

    Operation Overlord - Normandy Landings
    4 US Bases, 1 British Base, 1 Canadian Base - the latter 2 locked by the US

    Operation Husky - Sicily Landing
    1 US Base

    Exile cities now are fully able to produce units and can act as Capital cities.
  2. Version 1.06 Update

    kiwitt
    After a 2 year break from coding, I discovered some serious problems with 1.05 and have now updated it to this file.

    For details see

    https://forums.civfanatics.com/threads/road-to-war-historical-1-06.667315/

    Included in the file are the following under Public Maps

    The base Scenario to start the game in single player mode
    - 1936 - Europe (Historical - 106)

    Five Scenario files to start the game in Hot Seat Mode.

    - The Road to War - ALLIES Team - Historical - Hot Seat -...
    Zoller88 likes this.
  3. Road to War - Historical - 1.05

    kiwitt
    I have updated the mod and scenario to version 1.05.

    You will also find some pre-played hot-seat files, so you do not need to play many many turns before anything significant happens.

    NOTE: You need to place the new files in a new mod folder called ..\The Road to War - Historical - 105\ ... and not in my previous folder.