Saph's Dragons

Saph's Dragons v2.0

Happy Year of the Dragon! A map of two dragons! (92x110 Enormous)


Saph's Dragons



  • 龍年快樂! Happy Year of the Dragon!
  • I wish all my fellow Civ players good health and good fortune! May everyone enjoy a spirited and plentiful year!
  • To celebrate the new lunar year, here is a custom map depicting a pair of dragons!
  • The map has pre-placed rivers and all official natural wonders, while features (woods, jungles etc.) and resources are map generated and randomized each game.
  • You can choose to enable/disable World Wrap during set-up.
  • If your hardware is not powerful enough to run the full enormous-sized map, you can choose to play on one of the dragons (both standard-sized) instead.


Map size: 92 x 110 (Enormous) / 46 x 110 (Standard)

Recommended number of civs: 18-24 Civs (The map itself does not limit the number of civs or city states you can have, so feel free to have as many or as few as you like!)

Required Mod: Gedemon's Yet (not) Another Maps Pack

Recommended Mod: Zegangani's Origin: Real Start Locations to help each civ get nice starting terrains favourable to them. Make sure you choose Random for Start Position Link during set-up!

Game Set-up

  1. Have this mod and Yet (not) Another Map Pack installed and enabled ingame
  2. Single Player --> Create Game (You should see a tick next to CREATE GAME at the top.) --> Choose Map Type --> Saph's Dragons: Complete / East Dragon / West Dragon --> Advanced Setup

Recommended Settings
  1. Adjust the number of civs, city states & religions in the game to your liking.
  2. Manually pick the civs to play as/against or leave them random.
  3. Select Natural Wonders: Leave it at Everything / Uncheck the ones that you don't want to appear
  4. Natural Wonders Placement: Choose Import to have pre-placed natural wonders. / Map Generator for randomised placement. (You need to choose this to enable custom natural wonders.)
  5. Start Position Balance: Your own preference
  6. Rainfall: Adjust to determine how much forests and marshes will be placed
  7. Coastal Lowland: Choose Map Generator for random placement / Matching flatlands for more dramatic flooding / Empty for no lowlands
  8. Rivers Flooding: Choose Map Generator / Empty for no floodplains & flooding (and hence no dams)
  9. Resource Quantity: Your own preference (Resources are map-generated; this map does not contain pre-placed resources.)
  10. Start Position Link: Choose Random to place civs according to their starting biases.
  11. Enable World Wrap: Your own preference

Special Thanks

The creation of this Civ 6 map would not have been possible without Gedemon's YnAMP and Zobtzler's YnABMC and their posts on the Civfanatics forum.
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Skylar Saphyr
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Latest updates

  1. v2.0

    Separated the map sections from the full map to become standalone maps to solve the issue of...
  2. v1.0a

    Fixed the world wrap option
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