This mod slows the Tech and Civic costs, restructures the Tech and Civic trees to reduce B-Lining(Thanxs Hajee).
Removes the Vanilla Gamespeeds and adds 4 new ones, Slug, Tortoise, Sloth and Snail. Warning if you do not like slow games walk away now!
Core Changes
Tech Costs increased by Tier and Era.
Reduced Science per population by 30%.
Civic Costs increased by Tier and Era.
Boosts reduced to 25%.
Building and District costs increased by 80%
Unit Costs increased by 50%
City State production penalty increased to 75%.
Religous Unit costs increased by 120%.
Greatperson rate increased by 25% per era.
Science from City States reduced to +1 (See V3 Notes)
Culture from City States reduced to +1 (Palace and Theater District).
Removes the Vanilla Gamespeeds and adds 4 new ones, Slug, Tortoise, Sloth and Snail. Warning if you do not like slow games walk away now!

Core Changes
Tech Costs increased by Tier and Era.
Reduced Science per population by 30%.
Civic Costs increased by Tier and Era.
Boosts reduced to 25%.
Building and District costs increased by 80%
Unit Costs increased by 50%
City State production penalty increased to 75%.
Religous Unit costs increased by 120%.
Greatperson rate increased by 25% per era.
Science from City States reduced to +1 (See V3 Notes)
Culture from City States reduced to +1 (Palace and Theater District).