One of the things that I felt was always missing was an expanded air plane
promotion system. It also seemed a bit silly that air units were unable to gain
experience points. The Air Forces mod changes these two aspects of the game.
On another note, for all those people who thought that I was crazy for
including the airbase building in the Military Bases mod, now you know why I
did.
Installation Instructions:
1) Unzip this into the "warlords_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Air Forces Mod
4) Load the game.
5) Then play as normal.
-----Game Play-----
-----Promotions-----
-----Notes to Modmakers-----
If you want to use the Air Forces in your mod I have tried to make things as
easy as possible for you. In the XML files I have added
<!-- Air Forces Start --> and <!-- Air Forces End --> in all of the places
that I have made changes to the original files.
In the SDK files I have added // < Air Forces Start > and
// < Air Forces End > in all of the places that I have made changes to
the original files.
-----Version Information-----
-----v0.2w------
- Updated to be compatible with Warlords v2.0.8.0 patch.
- Updated the intercept code so when a plane is intercepted but is not
destroyed they will gain some experience.
-----===Credits & Thanks===-----
- Exavier
[TAB]Composite Mod - readme.txt format
- RogerBacon
[TAB]For inspiring me to develop this mod.
[TAB]
- Testers
[TAB]Jeckel and Aussie_Lurker
promotion system. It also seemed a bit silly that air units were unable to gain
experience points. The Air Forces mod changes these two aspects of the game.
On another note, for all those people who thought that I was crazy for
including the airbase building in the Military Bases mod, now you know why I
did.
Installation Instructions:
1) Unzip this into the "warlords_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Air Forces Mod
4) Load the game.
5) Then play as normal.
-----Game Play-----
Spoiler :
-----Promotions-----
Spoiler :
-----Notes to Modmakers-----
If you want to use the Air Forces in your mod I have tried to make things as
easy as possible for you. In the XML files I have added
<!-- Air Forces Start --> and <!-- Air Forces End --> in all of the places
that I have made changes to the original files.
In the SDK files I have added // < Air Forces Start > and
// < Air Forces End > in all of the places that I have made changes to
the original files.
-----Version Information-----
-----v0.2w------
- Updated to be compatible with Warlords v2.0.8.0 patch.
- Updated the intercept code so when a plane is intercepted but is not
destroyed they will gain some experience.
Spoiler :
-----===Credits & Thanks===-----
- Exavier
[TAB]Composite Mod - readme.txt format
- RogerBacon
[TAB]For inspiring me to develop this mod.
[TAB]
- Testers
[TAB]Jeckel and Aussie_Lurker