Immigration has always been a part of the history of the world and now it can
be part of the history of your game. There are several conditions that can
cause a city to spawn immigrants war, sickness, unhappiness, lack of food, etc.
All of these can cause a group of immigrants to leave from one of your cities
to another city that may not necesarly be yours.
1) Unzip this into the "civ4_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Immigration Mod
4) Load the game.
5) Then play as normal.
-----Notes to Modmakers-----
If you want to use the Immigration Mod in your mod I have tried to make
things as easy as possible for you. In the XML files modified sections are
<!-- Immigration Mod Start -->
<!-- Immigration Mod End -->
In the Python files I have added # < Immigration Mod Start > and
# < Immigration Mod End > in all of the places that I have made changes
to the original files.
All I ask is that you give me credit.
- Updated to be compatible with Warlords v220.127.116.11 patch.
-----===Credits & Thanks===-----
[TAB]Composite Mod - readme.txt format
- Dr Elmer Jiggle
[TAB]For providing the INI file parser code allowing for players to customize
[TAB]this mod without having to touch the python code!!!
[TAB]For the new settler unit and the different models used within it.
[TAB]Dom Pedro II, Shqype, White Rabbit, Civmansam, woodelf, Kael, Jeckel
[Warlords] Immigration Mod v0.5w 2016-10-05
[Warlords] Immigration Mod v0.5w