Is there ANY conceivable reason to ever build a citizen specialist?

dec0y

Chieftain
Joined
Jan 15, 2010
Messages
19
For as long as I've been playing, I've never used these citizen specialists because they simply suck.

I've just been wondering, is there even a single situation where someone would actually WANT to build these specialists? I honestly cannot think of any reason, but I'm very curious whether there may actually be a use of these things...
 
Yes. I recently did this to starve a city for 3 extra hammers for two turns saving a turn on an engine for launch.
 
I"ve used them in certain situations. Usually short term deals to get something built quicker before I have regular specialist spots in newer cities.. Generally this would be in crappy ice/tundra cities with some food to work them or single island deals. So I might use citizens to get out a forge quicker so I can then run an engineer. Also, note that citizen's get the Rep bonus. I've actually had some situations where running a citizen vs. some marginal tile enabled me to finish a tech quicker. It's very much a micro deal that's for sure.
 
For as long as I've been playing, I've never used these citizen specialists because they simply suck.

What a great way to post a question. You claim that citizens suck, yet not being privy to the fact YOU must suck as well, for not having taken advantage of them in half a dozen different situations that you no doubt failed to take advantage of...

Hmm....

There are simply too many reasons to count, but here's a clue. They get all bonuses other specialist boosters get AND they give 1 h. I'll bet 100-to-1 that you're primarily a cottage spammer, and hence haven't moved up to something better like SE yet. If you did, you should have known!
 
What a great way to post a question. You claim that citizens suck, yet not being privy to the fact YOU must suck as well, for not having taken advantage of them in half a dozen different situations that you no doubt failed to take advantage of...

Hmm....

There are simply too many reasons to count, but here's a clue. They get all bonuses other specialist boosters get AND they give 1 h. I'll bet 100-to-1 that you're primarily a cottage spammer, and hence haven't moved up to something better like SE yet. If you did, you should have known!

Because SEs are simply better than cottage spamming.
Okay.
 
In marginal cities with food + junk (desert with a couple of flood plains for example) they can be placeholders to be whipped away; under Representation they may be better than junk tiles. You can safely ignore them though.
Also, they can be worth using for at turn or two if you have no hammer tiles left and every turn counts for whatever you're building... like a garrison unit in a threatened city.
 
@dec0y

Yes they are very usefull, look at a few of Kossins Daily Rounds and then notice you will have a hard time playing without them. Mostly because they generate great people points and for lots of more reasons.
 
What a great way to post a question. You claim that citizens suck, yet not being privy to the fact YOU must suck as well, for not having taken advantage of them in half a dozen different situations that you no doubt failed to take advantage of...

Hmm....

There are simply too many reasons to count, but here's a clue. They get all bonuses other specialist boosters get AND they give 1 h. I'll bet 100-to-1 that you're primarily a cottage spammer, and hence haven't moved up to something better like SE yet. If you did, you should have known!

Actually, and I guess there's no real way for me to prove this, but I was initially going to append something along the lines as "...or perhaps I just suck and do not know how to use them" to the end of that first sentence, but I just decided not to.

Take it easy man, it's almost as if I somehow personally insulted you by asking a simple question about the game. I never boasted that I was an amazing player or anything like that at all.

Thanks for the help though!
 
I think that citizen specialists are in game is only to show you how many specialists you can adjust.
 
Generally there are not much use of them. They are weaker than the no bonus-workshop, for example. Sometimes in early game, in very low production city you need to put some hammers on a building before you can whip. Assigning citizens can be faster than growing the city by 2 to get a bigger whip.
 
What a great way to post a question. You claim that citizens suck, yet not being privy to the fact YOU must suck as well, for not having taken advantage of them in half a dozen different situations that you no doubt failed to take advantage of...

Hmm....

There are simply too many reasons to count, but here's a clue. They get all bonuses other specialist boosters get AND they give 1 h. I'll bet 100-to-1 that you're primarily a cottage spammer, and hence haven't moved up to something better like SE yet. If you did, you should have known!

SE = Settling Extensively, which can definitely be beneficial.

@ OP: Some reasons include desperation hammers when you have no other source, and mercantilism + new city (if you aren't in caste, you're running these). Compared to other spec, they do tend to suck due to 0 GPP, but they're a little better than useless and have their rare place.
 
In a NP city and you haven't built any infrastructure and are not in caste system they can be usefull
 
It took me a whlie to understand the question, goes to show you how often I use them.

Times I use citizans.

1) When I maxed the happy cap early on and do not want to use the whip. It is one hammer after all, half an engineer.

2) Getting the Pyramids with early representation and no additional specialists in a food heavy city. 1 hammer, 3 beakers is not too bad until something better comes along.

3) Trying to build something is a very food poor area.

LIke I said, very rare I use them.
 
I occasionally use them on small Island cities if I'm not running slavery or caste. Gets a lighthouse up quicker.
 
Also if you have Sistinel Chapel, you can easily pop borders without being in Caste System.

Otherwise I use them with fishing villages if I'm not running Slavery.

Edit: crossposted with above :]
 
Back
Top Bottom