Most anticipated scenario and speculative scenario-exclusive civs?

What Gods and Kings scenario do you anticipate the most?


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JFD

Kathigitarkh
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/sigh. Somehow polls always end up with a mistake. #I'm fairly excited for all

The scenarios are certainly inspiring a lot of excitement, seeing as they - in particular the Into the Renaissance one - dominate the expansion. I personally am looking forward to the Into the Renaissance one and the Empire of the Smoky Skies. I have a suspicion that the latter is the most highly anticipated one, but I'd like some validation to that.

Additionally, I'm interested to know what other scenario exclusive civs will be in the game. This could open up a number of opportunities for modders, especially if they each come with static leaderhead art, which I suspect the Empire of the Smoky Skies to, though not the others.

The Vandals have been confirmed for the Fall of Rome scenario, and the Almohads for the Into the Renaissance scenario.

I think that Hungary, Poland and the Mamluks might have a chance to be represented in the Medieval scenario as almost full civs. Venice perhaps as well, though I'd see it as plausable to have Venice as a City-State (just with some extra cities under its belt in Dalmatia and Greece). However, I do wonder what's to become of the areas where Portugal and Denmark are.

Perhaps the Ostrogoths and Visigoths for the Fall of Rome scenario.

And for the Empire of the Smoky Skies? Perhaps the Clockwork Principality?
 
I'm looking forward the most to the Roman scenario. I'd actually love to play Rome and try to keep my empire together.
 
I'm looking forward to all of them.

The Fall of Rome is going to be like a Civ version of Barbarian Invasion for Rome Total War, which is an exciting thing. I'd certainly play as the Byzantines and try to recreate the campaigns of Belisarius.

The Smoky Skies scenario is still one big question, but I'm a total sucker for steampunk and I can't wait to play it.

But Into the Renaissance will be the bomb. Even judging by the achievements, I must say that amount of historical research done by Firaxis for that scenario is respectable. I think this is the result of Ed Beach being at the helm of Civ now. Maybe putting his "Here I Stand" boardgame into Civilization was another of his dreams he wanted to come true. But this scenario is expanded by a whole era - High and Late Middle Ages, to compliment the Renaissance. I think that, because of Sweden, it will end roughly at the time of the 30 Years War, which is an immense amount of time (and turns). And it turns out there will be the most unique civs in any Civ 5 scenario to date. And there are various local conflicts represented: Scotland vs. England, Hundred Years War, the Crusades, Reconquista, Ottoman conquest of Byzantium and Russian resistance against the Mongols (there is an achievement for it). It reminds me somehow of the Charlemagne scenario from BTS.

About the scenario-specific civs for Into the Renaissance: perhaps Poland, Bohemia and Hungary will be represented by the city states of Warsaw, Prague and Budapest, though I would like to see them playable, even with static, painted leader screens. But for the purpose of making them playable, they could use existing civ UA's. Poland for example could use Greek UA (city state influence bonuses to reflect Jagiellonian dynastic politics, often clashing with Habsburgs), Bohemia the Indian one (more happiness with smaller land) and Hungary the Hunnic +1 production from pastures. But, we'll see about that.
 
I've never played a CiV scenario in my life, so yeah, couldn't care less.

I might take a peek at Smoky Skies or Into the Renaissance, but it's right at the bottom of the 'exciting things to do after I get G&K' list. I won't even consider it until I've won single-player victories with all of the new Civs, for example.
 
About the scenario-specific civs for Into the Renaissance: perhaps Poland, Bohemia and Hungary will be represented by the city states of Warsaw, Prague and Budapest, though I would like to see them playable, even with static, painted leader screens. But for the purpose of making them playable, they could use existing civ UA's. Poland for example could use Greek UA (city state influence bonuses to reflect Jagiellonian dynastic politics, often clashing with Habsburgs), Bohemia the Indian one (more happiness with smaller land) and Hungary the Hunnic +1 production from pastures. But, we'll see about that.

I don't think it's managable to represent those with city-states
Hungary and Poland had more territories than most other European powers (including France, England, or the Spanish kingdoms combined) during most of the high middle ages
Austria and Sweden were minor powers compared to them until ~1500

So I'm also really curious what will they do with central europe...
 
I don't think it's managable to represent those with city-states
Hungary and Poland had more territories than most other European powers (including France, England, or the Spanish kingdoms combined) during most of the high middle ages
Austria and Sweden were minor powers compared to them until ~1500

So I'm also really curious what will they do with central europe...

I totally agree, leaving them as city states would be quite harmful. 15th century in particular was the ascension of Poland (and Austria) to major power-tier. Even Bohemia and Serbia could be playable - Bohemia because it was the capital state of HRE for a while (and the Hussite Wars would be great!) and Serbia because it fiercely fought against the Ottomans. I want to be pessimist in that matter and assume they will be city states - especially in the Balkans, where there is little space to place many civs. Therefore I won't be disappointed if they are not playable, but if they are then I will be pleasantly surprised :D

The Viking scenario created a precedent with static leader screens and that might be the case in each of the scenarios in G&K. Heck, even in the Charlemagne scenario in BTS there were static, painted leader screens, and those were the times when creating new leaderheads was easier. Plus, those painted portraits in the Viking scenario were great, small masterpieces.
 
Serbia and Bohemia probably won't have enough space (probably city-states)
OTOH Hungary and Poland has to have
Of course we don't know the exact size of the map yet, but as I said, those two had more territory than most included full civs
 
What I found interesting about the Into the Renaissance scenario is the possibility for modders to add others European civilizations included as a city state there . Simply,you replace the area where the city-state is in with its respective civilization . Examples of this include switching Lisbon for Portuguese civilization civilization or Warsaw for Polish civilization .
 
I have found the war mongering scenarios to be a bore. The only one I've finished is the Mongol one because Keshiks are fun. I have enjoyed the New World scenario with all the optional civs. The Polynesia scenario suffers from all the water that you have to move units in. I wish the islands were just a bit bigger.

I love to build cities and expand. I think the Into the Ren. scenario is going to provide space for that. I hope the fall of rome scenario isn't just warmongering.
 
I've never played a CiV scenario in my life, so yeah, couldn't care less.

I might take a peek at Smoky Skies or Into the Renaissance, but it's right at the bottom of the 'exciting things to do after I get G&K' list. I won't even consider it until I've won single-player victories with all of the new Civs, for example.

Same and agreed. I love the sandbox style too much to be bothered, really. I've launched and looked at scenarios but saw little point in playing them out.

Definitely seems to be a lot of people in to them so that's cool.
 
I rarely play scenarios, but I decided to vote for the Smoky Skies because I have a weakness for steampunk. It is the only Civ V scenario yet to grab my interest.

It doesn't surprise me that the current leader is the Renaissance one, considering it is the major inspiration for G&K.
 
Steampunk FTW


But as for the civs, I'm fairly excited for the Almorhavids in the Rennaisance scenario

So am I. I hope they have a catchy Unique Unit and in the future they (or a broader Moors/Morocco) could be included as a civ in a DLC pack/or in an expansion.
 
I'm looking forward to modding Into The Renaissance to allow a certain assassin for Florence's unique unit.
 
I'm fairly surprised at how EotSS has received virtually no mentions from the Devs in press releases and interviews, and they're constantly talking about ITR or FOR. Since they've actually made new units and judging from the achievements put the most work into EoTSS (plus steampunk is very popular right now), they should be talking up that one.
 
Glad to see I'm not alone in my indifference. I have never played any scenario in any game (did CIV II have scenarios? I think so, but can't remember for sure), and I don't feel the need to start now, even though I am a trophy whore.
 
I really do not care about scenarios... Never played one until the end. Perhaps these 3 are going to be nice, but they're not my priority.
 
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