ages

  1. sTAPler27

    I know it's too early to tell but I think Humankind's culture shift mechanic may've been the better implemented method

    The era system from 6 while being a universal change didn't have as substantial gameplay changes to make gameplay progression feel too forced. The worst feature it implemented was stagnation=dark age. Even if your people had endless amenities and thriving economy it didn't matter because those...
  2. sTAPler27

    Anyone else feel the tech tree is a bit janky in some places?

    Like why is "Discipline" a civic but "Feudalism" is a tech. Both are more or less organizational structures but one is cultural and the other is scientific. Making some of these tech in the first place reinforces the idea that unlike civics which are more about creating a culture that fits your...
  3. sTAPler27

    Anyone else worried about the map expansion feature?

    I get that it's a game but putting a physical barrier down that says you can't explore even if you should realistically be able to is just odd. I hope at the very least the other continent is inhabited with other civs. I feel like the whole "new world" idea in which there's this completely empty...
  4. CanusAlbinus

    PolyCast 438: Something to Believe In [Part 1]

    The four-hundred-and-thirty-eighth episode of PolyCast, “Something to Believe In [Part 1]“ is now available for streaming on the PolyCast YouTube Channel. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil "TheMeInTeam", and Jason "MegaBearsFan". Topics for this...
  5. UncivilizedGuy

    Crisis Speculation

    Based on the assumption that Firaxis will add more ages in future expansions, I will speculate on what types of crisis may included. Ancient: Bronze Age collapse, invasion of the sea peoples Classical: barbarian invasion, economic collapse Medieval: plague, religious schism, crusades...
  6. thecrazyscot

    Gameplay Mechanic Discussion: Ages

    This thread serves as an overview and discussion of the Ages mechanic, the single largest new gameplay feature in Civilization VII. Overview A "full" game of Civilization VII is divided into three ages: Antiquity Age Exploration Age Modern Age Each age can be played as its own "game" of...
  7. PDX Firefly

    Release Date! | Ages Part Two

    Hello there! Your friendly neighborhood Community Manager Katten here, this time to introduce you to our CONFIRMED release date for Millennia! So, it's time to stock up on refreshments, order the pizza, and mark your calendars for March 26, 2024! Now, I am sure you are all super excited to see...
  8. M

    Do you care about Ages and Loyalty?

    As I have been going through the game, learning different aspects, I confess that I never really bothered about Loyalty and even less about Ages. Sure it doesn't sound particularly nice to experience a Dark Age but it probably means those era scores missed are going to appear soon giving you a...
  9. Middle Ages

    Middle Ages

    Middle Ages
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