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A fun Egyptian conquest scenario on a map of the Nile by Eyn (Translated by Blackclove).
Mod files rescued from St Leo's collection backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE.
Entry added to this area as part of Blake's lost scenario/mod files restoration &...
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An nice Roman conquest scenario on a huge map of Italy by Giant Squid.
Mod files rescued from St Leo's collection backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE.
Entry added to this area as part of Blake's lost scenario/mod files restoration & cataloging...
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A brilliant scenario set in the streets of a Roman city by St. Leo.
Mod files rescued from St Leo's collection backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Also there was no Title.gif so Blake added one for fun.
This scenario has a sequel scenario called Roman...
Usually, you get more out of making more cities, rather then building things like Campus and universities. It would be an interesting if a certain focus allowed discovery of secret advancements, and also that technologies could be lost at the end of the Antiquity and Exploration eras. Some ideas...
I have several ideas here. Please read and add your own ideas. (Evolving Civs and Leaders game mode summary)
1. Evolving Civs, as in the whole Civilization becomes another one when the world enters the Industrial age.
2. Evolving Leaders, as in Frederick Barbarosa trades his medieval armor for...
Another copy paste job from Kyriakos' excellent city and terrain graphics. Terrain improvements and city improvements are available.
As construction technology improved throughout ancient age, very heavy and expensive fortifications emerged to augment already formidable city walls. These...
More copy and paste jobs from Kyriakos' city graphics to be converted to terrain and city improvements. They were made for my personal consumption and filling in the gaps that no one has covered.
Forts were common fixed fortifications. They were larger than fortified towers but smaller than...
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A scenario with cool graphics covering the Greek succession wars following Alexander's death by Prometeus.
Mod files rescued from Atomic Network backups and repacked in 7zip by Blake. Successfully tested in Civ2 MGE. Also Prometeus's Title.gif had palette conversion issues so Blake fixed...
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An excellent Roman conquest scenario on a huge European map by Paul Mutica.
Hosted by the Scenario League. Successfully tested in Civ2 MGE.
File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here...
I forgot to finish this up and officially upload it, but here it is.
I modeled it, MightyToad rigged, skinned, and animated it. :)
Uses ancient fishing boat animations. Nif 1 is with the crane system, Nif 2 is without, depending on what you want.
Small pack with re-rendered units to replace few from Bronze and Iron unit pack, mainly those with big bronze plates where bronze material did not look good enough.
Finally, a new Asian worker unit! :) This time, it is a Japanese worker for the ancient period. This one in particular is from the Yayoi period. So it won't do for Jomon or Ainu stuff, but I'll get to that later most likely.
Thanks to MightyToad for skinning and rigging, Bakuel for the...
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