Civ Bulgarian version 474.05 v1
also known as Civ-BG, Civ-Bulgarian, Civ-Sweden, Civ-Tatar, Civ-Joseon, Civ-Mayan, Civ-American Indian
This is Civilization1's mod., based on japon's mod. from Ifrit9 of civ1,
where wonders have japon names, so I changed them further:
Kentoushi -> Pandora.s Box...
An unofficial fan made patch for the final 1.0.2 version of CivNET that adds modern Widescreen and high resolutions support.
Author unknown but patch came from WideScreen Gaming Forum. This patch requires CivNET version 1.0.2.
Original patch documentation
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About:
This patch changes...
A series of demonstration utility tools created by @honza.havlicek that allow the extraction, conversion and importing of assets into Civilization 1 for Windows.
Honza used his tools to create the excellent DOS graphics for CivWIN mod.
Original Description...
The final official Microprose patch 3 for Sid Meier's CivNET multiplayer updating it to v1.0.2
Official patch documentation
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CivNet version 1.0.2 -- 3/14/96
** This is a FULL patch, no other patches are needed. **
File List: civnet.exe, civeng0.dll, civeng1.dll, civger0.dll...
The final official Microprose v2 patch for the Windows version of Sid Meier's Civilization 1 updating it to v1.2.0
There is no official documentation provided.
The official Microprose sound drivers update patch for the DOS version of Sid Meier's Civilization 1 adding support for many more sound devices including General MIDI.
Official patch documentation
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New sound drivers for Civilization
Due to the continued popularity of MicroProse's best...
The final official Microprose v5 patch for the DOS version of Sid Meier's Civilization 1 updating it to v474.05 (if disk) and v475.05 (if CD).
There is no official documentation provided.
A fan made program to unload CivNET assets after a crash by Greg Dunlap. Probably not required on modern systems but may still be needed if playing in a virtual machine with an old OS.
There is no official documentation however this information was in the About window:
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The Civnet...
Hey guys,
I was just thinking we should keep a record here on CivFanatics of some of the box covers that the various versions of Civ1 had. There's of course many variants out there due to different regions and re-releases so I've tried to pick the most common ones, however it looks like there's...
Been meaning to post about this one for a while & I think I've seen others mention it here in comments but it's time to post something more obvious and official about this!
Even if you're not a regular Linux user many of us have probably heard of Wine before which allows Linux users to play...
Hey I was wondering if there could be a small easy-to-read area where it showed activity in the forum pages of the earlier Civ games to show there are topics/mods/files being posted, so one would not have to look through sub-sections and that or subscribe to those sections on a regular basis...
i just found this
http://ogogamereviews.blogspot.de/2015/05/civilization-1-adventure-walktrough.html
maybe blogs are the best format for posting civ1 civDOS savegame stories...
This is a cost of maintaining every tile a city has in relation to its city size assuming 8 base upkeep (marketplace 1, library 1, bank 3, university 3), 2 born contents, Bach, and Michelangelo.
From Urtica dioica's findings.
12 years after the release of Sid Meier's Civilization "Build An Empire To Stand The Test Of Time" in 2005 programmed MAP and Scenario Editor.
Go to http://forums.civfanatics.com/showthread.php?t=126921
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