My scenario (A customization of UnCopain's 107x87 Europe map) keeps crashing whenever I reach the "Select a Civilization" screen. It had worked fine before, and I've identified that the cause was the addition of the 17th and the 18th civilization.
However, I was able to load all 18 civs with the...
This is the Development thread for 32 Civs -- Earth's Major Cities and Settler's Earth Basemaps (Link: https://forums.civfanatics.com/resources/32-civs-earths-major-cities-and-settlers-earth-basemap-for-beyond-the-sword.31493/). This mod is for additional development to them, or for mods based...
The following map is a modified version of the huge world map in Civ4 RI 3.61 r5422. The purpose is to create a world that models some of the current conflicts and power balances of the world at the beginning of the year 2022. The map does not claim to be historic, but to provide a game, where...
******** 32 Civs ********
https://forums.civfanatics.com/resources/32-civs-earths-major-cities-and-settlers-earth-basemap-for-beyond-the-sword.31493/
Get ready for a Civ4 mod that still feels like the original game, yet is hyper realistic !!
Choose between two maps -- One with cities already...
****** 32 CIVS ******
Get ready for a Civ4 mod that still feels like the original game, yet is hyper realistic !!
Choose between two maps -- One with cities already placed, and one with settlers on an empty map
Accurate, Aesthetic, Playable updated versions of the original Earth 18Civs map...
****** 32 CIVS ******
Get ready for a Civ4 mod that still feels like the original game, yet is hyper realistic !!
Choose between two maps -- One with cities already placed, and one with settlers on an empty map
Accurate, Aesthetic, Playable updated versions of the original Earth 18Civs map...
The four-hundred-and-thirty-seventh episode of PolyCast, “Starting to Get Rolling“ is now available for streaming on the PolyCast YouTube Channel. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil "TheMeInTeam", and Jason "MegaBearsFan". Topics for this episode...
Hi. I upgraded my system and Civ4 no longer works well under Wine (Linux Fedora 40).
Whenever I start Civ4, it sends an error like this.
Aug 11 06:00:15 pepewin kernel: umip: Civilization4.e[375569] ip:f649b7 sp:2109bd4: SIDT instruction cannot be used by applications.
Aug 11 06:00:15 pepewin...
Hey guys,
Apologies if this is a dumb question and I've missed something obvious in my searches but the topic came up in conversation elsewhere and I remember people using the 64bit 4GB patch tool on Civ4 (EDIT: Steam & GoG copies come pre-patched for 4GB & don't need this) and getting...
So I've been playing this immortal map for a while now and I'm just puzzled. I can't seem to break out no matter what I try and after rage-quitting several times, I realized I need some professional help here lol.
I have both attached the current file and the 4000 BC one for anyone who wants...
I was reading through Kylearan's old blog and noticed his AAR on a Realms Beyond Epic that involved getting the most population as HC. He ended up getting Huamanga to 48! I'd be lucky to have the patience to micromanage a city to half that size! :lol:
So, to the folks of CFC here in the present...
CHi, I'm thinking about creating a mod about the history from 1910 to 2023. I thought to myself, but then flags changed as well as leaders and names of countries. Germany will be an example.In the early 1910s germanu was Prussia which had two black lines at the bottom and top and a coat of arms...
Is this a correct representations of Civ4 Rifleman in Civ6
This showcase is one of the nearly 'brainless' modding project, Body and legs are rigged Fieldcannon crew asset while shako is simplified and reskinned GS Hungarian Hussars headdress. I don't quite understand why in previous Civ games...
The United Forces Battleship from The Legend of Korra. While I dislike the show compared to Avatar, this design was really great, and so I thought it would make for a useful Asian battleship flavor unit.
Thanks to MightyToad for rigging, skinning, and animating. I made the model and prettied up...
I forgot to finish this up and officially upload it, but here it is.
I modeled it, MightyToad rigged, skinned, and animated it. :)
Uses ancient fishing boat animations. Nif 1 is with the crane system, Nif 2 is without, depending on what you want.
This is literally based on the existed mod: "Advanced Civ"
It contains new arts, units, buildings, trait, civs and etc.
Like I said on the download page, if you have any suggestion, just leave comments on this thread.
Advanced Civ Plus 0.1v
This mod is based on AdvCiv 1.03v: Expansion of the mod
Only English is supported.
New Techs
New Leaders & Civs
Unique art styles
New bonuses
And more: total 3 of UB/UUs for each civilization
If you have any opinion on balance, or others, leave comments...
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