generator

  1. Zugaikotsu

    [GS] SQL Helper for Civilization VI 1.1.0

    Hello all, I've been working on a small project that I hope will be able to assist the modding community. The goal was to help bridge the gap of the understanding of SQL to a more open broad range of people who may not have coding experience or prefer a visual representation of it due to the UI...
  2. Mr_PeaCH

    Everything about map generation at start

    No, I don't have the answers. Just the questions. If anyone would be so kind as to tell me where to find this information or explain it themselves I would be most grateful. Additionally, if anyone knows of a mod which offers more customization in ways to generate a random map I'm all ears. I...
  3. cof125

    Resource Rebalance 1.7 (Released)

    Small adjustments to the resource generation will not find two resource in any settled area due too making them farther apart but opening up the terrain they are generated in. This is a component for a larger mod that I am working on, I had made one for civilization 5 mouse's rise to power.I...
  4. NerdByFate

    Simple Console-Based ModID Gen v2

    Not sure if this is in the correct location, but I'll leave it to the admins to move it if necessary. This is a simple console application (for Windows only, unfortunately, but I invite you to redistribute it for another operating system if you would like) that generates random, generic modIDs...
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