religious units

  1. L

    Help launching religious units

    Newbie here, playing Prince level on a PS4 as Ghandi trying for my first religious victory. Have a Great Prophet and religion. My religion is dominant in my city (it’s the only religion in the city and it’s icon is by the name of the city). City pop is 7 if that matters. I have a holy site with...
  2. S

    Super easy unit request

    Maybe there is a mod already for this, though i couldn't find it, but if there isn't... would someone be able to make and share a simple unit mod that allows Apostles to go on 'guard' - OR - create/modify an existing military unit that already has 'guard' to be able to detect and attack...
  3. Ewsforos

    [GS] religious units and heal

    about the healing religious units receive per turn. i was sitting one a +1 faith output holy site with an injured apostle and i notice that it took ages to heal, compared to another apostle i placed on a +10 holy site on the same turn. so healing/turn is proportional to the 'power' of the holy...
  4. ElGuapoCiv

    Civ6++ 1.11

    Teaser: District progression cost tied to number of existing districts: +20 for each, Min City distance: 4 --> 5, District range 6 --> 7, Barbarian camps reduced by 1/3, counter spying: 8 --> 40 turns increase, Religious units cost progression +50%, Scout combat: 10 --> 12., Religion spread from...
Back
Top Bottom