Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
We are currently performing site maintenance, parts of civfanatics are currently offline, but will come back online in the coming days. For more updates please see here.
With the Leader Pass (notably the Rulers of China DLC) zombies were hit with the nerf stick.
Previously, zombie Mutation Strength would increase by 1 for every zombie killed. So kill 10 zombies and they get +10 Mutation Strength.
(I think you can see this is how they very rapidly gained...
Deity, Marathon, Pangaea, Game modes: Heroes, Zombies, Ages, Societies
My guess is that the entire land mass is covered in zombies, as they died up against the zombies I had converted with apostals and the hero twins they began spawning on the tiles my troops were occupying. The zombies would...
I'm really keen on playing Zombies in multiplayer having played a game last week (which was awesome BTW)!
Please add me on steam blkbutterfly74 if you wanna Zombies MP :)
EDIT:
This thread has gone from just being about a couple of missing scenarios on Dustin's Civ2 site to being about a whole lot of missing long lost scenarios that I've come across while working on my Civilization series scenario search & rescue project and my Civ2 scenario multi site...
Most of the information below is a compilation of the posts from Zombie Mode and articles from https://civilization.fandom.com/wiki/Zombie_(Civ6). Some information comes from my own testing and experience.
Index
Zombie Spawn Sources
Zombie Behavior
Zombie Mutation
New Improvements
Base-game...
Firaxis has accidentally released the Steam Achievements for the March Pack, revealing Joao III will lead Portugal, as well as some hints about the new Mode. It apparently has something to do with zombies...
https://imgur.com/a/acubiUU
Anyway, what are your thoughts on this?
I just decided to post this separately because I sort of flooded the last thread with info. If you are interested in what you see in the "Ruin to Rebirth" thread please let me know. It is a overhaul post-apocalyptic mod with a TSL map as well as random generated maps and takes place in the...
Over the last few months I've developed a series ideas for an overhaul post-apocalyptic mod for Civ VI: Rise and Fall. I have very little modding experience but I have developed ideas for civilizations, gameplay mechanics, religions, city states, etc which I think lend themselves to Rise and...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.