The biggest weakness that Fighter have on Interception duty is that their Promotions are stretched thin. They need Interception 2-4 to be up to speed. And then they will want Interceptor line to deal damage when Intercepting Bombers. This is important because.... When drawing out Interceptions, Fighters can take Air Sweep line to Dogfight. This gives them an advantage vs Intercepting Fighters, as Air Sweep works Fighter vs Fighter, not just Interceptor line for all Interceptions. If we want Fighter to attack Units, I suggest letting them fight Naval Units. It seem weird to have Bombers fighting Naval Units. What other Units would you want Fighters to attack, besides Helicopters? Would it be possible to change the order in which Units are prioritized, so that the stronger Interceptors are chosen first, rather than seemingly random? What are the Interception priorities anyways? I find Bombers lacking in Promotions. Since, their roles are defined as attacking either Cities or Units, one thing we do is give them Level 4 Promotions of their mainline (Air Targeting 4 and Siege 4). Are there other Promotions we should give Bombers? If we want Stealth Bombers to be stationed on Carriers, we should lower their Range, oh wait it has been reduced to 10, from 20.