141-the Babylon bug

Seraphim8400

Warlord
Joined
Nov 7, 2010
Messages
112
create a map which included Babylon
and set the Babylon has tech Writing(you also can set the Starting Era to give Babylon Writing)
use the map by Mod Mode → Load Scenario to start a game(it is important,if you start game by Single Game → Load Scenario,the map setting will not take effect. i can not sure is it a another bug )

when you Click the "Start Game "
you game will crash immediately
 
Yes , i check it
and you do not have chance to save,because geme will crash before turn 0.

and i get this
If you do not use any method to change the Trait of Babylon
you game will crash every time when you do like #1

if you change the "FreeUnitPrereqTech" of Trait of Babylon from TECH_WRITING to another(ex. it is TECH_PHILOSOPHY) , then the condition tech of crash on #1 will change to TECH_PHILOSOPHY too.

if you give the Trait of Babylon to another civ (ex. it is inca)
then inca will also lead to crash when it is set to have tech on "FreeUnitPrereqTech".
 
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