Pre-Flight Check
Options for GL build:
A) Palace Pre-build is at 20 turns, Lit in 23. Taking science to 30% gets us 22gpt, Lit in 20 turns.
B) Hiring Scientists in Chengdu and Nanking gets us nothing by itself, but taking science to 20% with those 2 scientists gets us lit in 22 turns, +27gpt, palace done in 23.
C) Firing the scientist in Nanking and taking science to 30% gets us Lit in 18, +21gpt, palace done in 20.
Aztecs have Mysticism, Philosophy, Code of Laws, MapMaking.
Monty (Gracious?) will sell MapMaking for 346g+5gpt+Spices. I talk him down to 310g+4gpt+Spices. That should keep him off our butts until we're ready to strike.
I go with Plan "C" for the GLib build, and we now have GLight as a possible option, same shield cost as GLib.
I am tempted to Whip the horse in Shanghai, but it is producing 5 uncorrupted SPT. I spare the whip.
IBT, an Aztec Sword enters our land near Sugar Hill. The Romans request an audience, and are rebuffed, advancing a horse and archer north from Rome, pesky archer moves south towards Tsingtao. Sugar Hill trains a horse.
Turn 1 (975) - send the fresh horse south, found Tientsin, start a Galley
Curraugh contacts Carthage, up Myst, Math, down MapMaking. Will trade either tech for MapMaking, or both for MM+53g+6gpt. I take him down to MM+30g+4gpt for the 2 techs. Sell Temujin Writing for 17g (his treasury).
Put a spear in Shanghai, wake the warrior and send him south.
Wake 3 horses in Neaopolis to skirmish with the Archer/horse pair.
IBT - Aztecs (also at war w/ Rome?) send LOTS of troops into our territory. Roman Archer fortifies. Pompeii Riots, and a heavy tax is levied on Pompeii.
Turn 2 (950) Interesting... we're now 15 turns from literature. MM citizen to Iron Hill in Nanking, Palace now due in 16.
To whack or not to whack. I have a warrior who could take a crack at that archer, but he's forted in Jungle. I fort the warrior in Tsingtao instead. (He cant kill 2 units w/1...)
North of Rome, Elite Horse kills Roman Reg Horse (2/5) Roman archer retreats Vet horse, Vet Horse kills 2/3 Archer. Move a horse south...
IBT - More Aztec incursions make me nervous. A Roman Archer picks off one of our horses North of Rome, Beijing and Chengdu train horsemen. Carthage starts the Great Lighthouse.
Turn 3 (925) Nanking is close to rioting, hire a scientist. Lit in 13. Give the Aztec interlopers the boot (again). Kill a Roman Archer with an Elite Horse, no leader. Vet Horse kills Roman Archer between Pisae and Tsingtao, promoting.
IBT - Hannibal complains of our trespassing Curraugh, Monty moves... 4 Swords outside Sugar Hill, 5 Swords, a spear and a warrior (?) outside Tientsin. This is making me nervous. Shanghai trains a horse, Neaopolis a worker.
Turn 4 (900) Start marshalling horses for our assault on Rome. Give Monty the boot, again.
IBT - Monty is up to his usual stuff. This is getting old. An Aztec galley shuffles down the west coast. A roman archer dies attacking a fortified horse.
Turn 5 (875)
Beijing is not happy (no garrison) change queue to settler. Set lux tax to 30%, put citizen on Iron in Nanking. Lit in 13, Palace in 14.
Elite horse loses 4 hp attacking Roman Archer.
IBT - DANGIT I am getting tired of watching these Aztec troops march in.
Canton trains a horse.
Turn 6 (850)
Canton Horsre to Beijing (MP). Sail the Curraugh, advance 2 horses on Pisae, 8 on Rome.
I am really glad I signed that GPT deal with Monty... once again, give the Aztecs the boot... Lit in 12, Palace in 13.
IBT - the usual crap with Aztec swords, a Roman archer dies flawlessly to one of our horses outside Rome. Another retreats a horse outside Pisae.
Turn 7 (825)
One of these turns Monty is not going to be booted so politely..
retreat the horse pair outside Pisae to heal.
Change Beijing back to Horse
*****Siege of Rome
Vet horse flawlessly kills reg spear
Elite horse kills reg spear (1/5)
Elite horse flawlessly kills reg spear
Vet horse retreats to reg spear (2/3) and it's the last spear!
2/3 spear kills Vet horse, promotes
Vet horse kills 2/4 spear, and the city is ours...
Sail the Curraugh a bit, and get ready for the stupid Aztec interlopers.
IBT - Beijing trains a horse, and will build a settler to replace Pisae (which will autoraze). Sugar Hill trains a horse, starts another. Chengdu trains a horse, starts a settler.
Turn 8 (800)
Hmmm... the Aztecs have somehow amassed 867g.
They have also ceased interloping. I guess they're not interested if they can't have the Pyramids.
I lose a vet Horse attacking Antium, another retreats, kill a spear, Lose another horse.
IBT - a Roman Archer pokes his head out of Pisae. He's toast. Neaopolis is pop 1 now, having produced a worker. Start a Rax.
Turn 9 (775)
Retreat some horses from Antium to heal.
Stupid Roman Archer kills our Elite horse outside pisae. Vet horse dispatches it, promotes.
Start clearing some marsh west of Beijing for a future city site.
IBT - Shanghai trains a horse, starts another. Hangchow completes its Rax, opens a riding school.
Aztecs start Mausoleum of Mausollos.
Turn 10 (750)
Vet horse dies to spear at Pisae
Elite horse redlines killing 3/3 spear.
Vet horse kills 2/3 spear, and Rome is now a OCC.
Wake the warrior in Tsingtao for coastal duty. There is an Aztec galley off the coast of Rome, and if it's got a settler pair, I don't want it to turn back and claim that site.
Tech check, Lit in 8, Palace build in 9.
Some worker moves, and it's time for the next better player.