Pre-Flight Check: We're no longer using the irrigated cow in Beijing... I wonder if I ought to build a settler or two for raze-and-replace operations...Chengdu looks like another town that'd be good for a settler pair...borderline unhappy with growth due next turn...
Swapping Tax Collector to Scientist in Chengdu brings Chivalry in 8... but at -51gpt, we won't be able to afford any upgrades...
Roaming around the countryside hiring Specialists, I'm able to get Chivalry in 7 at 70%(-51gpt) or 9 turns at 50%(-30gpt). Leave settings at 0.7.3 for Chivalry in 7 (FP due in 6...)
Fingers crossed, press <Enter>
IBT - Mongol and Korean galleys shuffle, Aztec troops advance
Beijing Horseman>Horseman | Veii Worker>Horse | Canton Horseman>Pike | Chengdu Pike>Horseman | Tientsin Library>Horseman
Aztecs are building Knights Templar (Oh Joy)
Turn 1 (360) I upgrade a couple of swords to MDI at Tientsin, Vet horse clips Aztec longbow at Canton
Whoah Horsey, that cannot be the end of the turn...'slinger must've forted some stuff... Back to Sugar Hill...Lose a vet horse to MDI, Elite Horse kills MDI, Vet Horse kills Longbow, Vet horse kills longbow...
...thinking I would get the city zoom, I hit Enter, only to advance the turn before I had a chance to wake anything in Tientsin to deal with the threat...
...oops.
IBT - Korean Galley fights something off the coast of Carthage, a Mongol Galley advances, Aztec troops advance. Our 2 pikes in Tientsin do a nice job of fending off Aztec Longbows and MDI, both are now Elite.
Turn 2 (370) Lose a horse and promote a horse at Sugar Hill, Sail the Galley north, and see a baby-blue border (good call on going north from Inca-land with the galley there 'slinger) Swap Sugar Hill to a Pike..
IBT - The usual advancing of Aztec troops...Nothing advanced on Tientsin this turn...
Beijing Horseman>Pike | Nanking Horseman>Horseman
Turn 3 (380) New Beijing horse redlines killing an Aztec MDI at Canton, 2 Horses retreat to pike, 2 Horses die to MDI,
Lose a horse at Sugar Hill, Kill a couple of MDI, Kill a longbow, take 2 horses out of Sugar Hill to deal with the Pike at Canton
Our Galley sails north to meet the Americans. Abe is broke and down Writing and Currency.
IBT - Abe complains of our trespassing Galley, the aztecs don't advance much this turn (I suspect they're building Knights)
Neaopolis Court>Library | Sugar Hill Pike>Settler | Tatung Galley>Horse | Ningpo Galley>Galley
Turn 4 (390) Most of the units get a rest...I experiment with firing the scientists and hiring tax collectors, but it adds a turn to Chivalry.
IBT - the usual Aztec advances...
Beijing Pike>Horse | Nanking Horse>Horse
Turn 5 (400) I don't lose any horses in the skirmishing this time... moving the new galleys southward. If Temujin won't take Monty's Horses away, we might have to...
IBT - Celts want to end the alliance v. Aztecs. I try to talk him into renewing it, and he won't at any price. Temujing will renew it for a tech. I sign him back on for Philosophy.
Veii Horse>Pike | Canton Pike>Horse | Tsingtao Court>Horse | Chengdu Horse>Pike
Forbidden Palace completes in Hangchow, and we go from -59gpt to -60? (!)
Hangchow starts a training stable..
Shantung Market>Horse
Turn 6 (410) Science to 50% gets Chivalry next turn. At 2.5.3 we are at -31gpt, with our Army using 17gpt support. That will soon change.
Most of the Horses need a rest... I knock a few hp off an Aztec Pike... Advance a Pike north of Canton, hoping to build a road for the coming invasion.
IBT - Aztec Longbow kills pike N of Canton, the first Aztec Knight appears N of Canton. Chivalry comes in. Roam around the empire firing scientists and hiring tax collectors, set queue to Theology, and leave one scientist employed in Chengdu for Theology in 50 (Engineering is known). Set treasury to 7.0.3, +85gpt.
Carthage starts Knights Templar. I guess Theology is known too... Celts start Sistine.
Turn 7 (420) I upgrade one horse to a Rider at a cost of 120g (ouch).
Lose an Elite horse to an Aztec longbow, 2nd elite kills longbow, fails promotion. Retreat a vet to a pike... I am starting to really hate these Aztec pikes.
IBT - Aztec Knight falls to our pike
Sugar Hill Settler>Rider
Turn 8 (430)
Elite Horse kills Aztec Pike 4/5 fails promotion.
Upgrade a horse at Sugar Hill.
Send our first Rider after an Aztec reg Pike, and...
We are now at +158gpt. We will soon be able to afford to upgrade some horses.
IBT - Aztecs and Celts sign peace; Korea declared war on the Mongols. Koreans are building Knights Templar. (Do we want it?)
Beijing Rider>Rider (tempted to build a settler) | Veii Pike>Settler | Shanghai Market>Rider
Turn 9 (440)
Celts and Aztecs both have Theology...
At Canton, an Elite Horse retreats to pike after a longbow shot, second Elite redlines killing pike, upgrade a Veteran, Rider from Sugar Hill takes out the other longbow and promotes.
Load a Rider into our Army and move it to Canton...
IBT - Carthage and Aztecs sign peace, our pike in Canton retreats an Aztec Knight.
Theology comes in, set queue to Engineering.
Nanking Rider>Rider | Chengdu Pike>Rider (we need some settlers for Raze&Replace) | Ningpo Galley>Rax
Turn 10 (450)
We're up Theology on Carthage and Korea. I'll let the next better player decide what to do with that in pre-flight.
Our now 3-strong Rider Army in Canton whacks the Aztec pike covering the wounded Knight, whacks the Knight, then clips a pike NW of Canton. Take a Rider out of Canton and whack the Longbow on the mountain. We can see a little better in that direction now.
Dangit. I hate the end of Turn 10.