johny smith
Deity
- Joined
- Mar 10, 2007
- Messages
- 2,273
I have 2 things that have bugged ever since the beginning of the Civilization series. It does not looked like they have changed with Civilization 5.
1. Navigable Rivers--- Rivers were very important for movement of anything. Troops, Food, Ore, and anything. Not just something that creates a trade route.
I don't know how to state how important rivers were. They were much more important than roads in the beginning before the invention of the wheel and roads. River ships were very important in war situations. It is a primary missing unit to the game.
2. Resources Iron is dug out of the ground. So yes it is a strategic resource that must be attached to a place on the earth.
Rice or wheat on the other hand is not. It is the silliest concept in the game to me. So you people have Rice growing magically out of the grown on one plot of land and you never figure out how to plant it on other plots.
Animals have the same case as crops. Now I know terrain should limit where animals and plant can be placed, but the economic system is flat out dumb.
This is a basic idea of civilization. I mean where do tomatoes come from now in the supermarket? Of course they all are traded from Mexico because they were blessed with the tomatoes. Oh and all cows come from India because the do not want to eat them.
People probably disagree with me. I just can not play another civilization game with the 2 missing and feel like it makes any sense. I suppose the game will make millions as always. Congratulations.
1. Navigable Rivers--- Rivers were very important for movement of anything. Troops, Food, Ore, and anything. Not just something that creates a trade route.
I don't know how to state how important rivers were. They were much more important than roads in the beginning before the invention of the wheel and roads. River ships were very important in war situations. It is a primary missing unit to the game.
2. Resources Iron is dug out of the ground. So yes it is a strategic resource that must be attached to a place on the earth.
Rice or wheat on the other hand is not. It is the silliest concept in the game to me. So you people have Rice growing magically out of the grown on one plot of land and you never figure out how to plant it on other plots.
Animals have the same case as crops. Now I know terrain should limit where animals and plant can be placed, but the economic system is flat out dumb.
This is a basic idea of civilization. I mean where do tomatoes come from now in the supermarket? Of course they all are traded from Mexico because they were blessed with the tomatoes. Oh and all cows come from India because the do not want to eat them.
People probably disagree with me. I just can not play another civilization game with the 2 missing and feel like it makes any sense. I suppose the game will make millions as always. Congratulations.