2 Missile SAM

Vuldacon

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By Request:
This is if you want Two Missiles as the Defense for the SAM animation rather than one.

The Missiles were remade from the CIV SDI Default.flc
Game animations.
I mixed the Missile sounds so it has two missiles.

Files in Folder:
Folder A:
A_2MissileAttack.flc (Silos are closer between Missiles and both open and close...remade with changes from the SDI Default animation)
A_2MissileDefault.flc
2MissileAttack.wav
Sam.ini- Adjusted

FolderB:
B_2MissileAttack.flc (Silos are farther apart between Missiles and only one silo opens and closes... Directly made from the Game SDI Default Flc with improved East silo and missile.
B_2MissileDefault.flc
2MissileAttack.wav
Sam.ini- Adjusted

To use place the SAM Folder that is inside either the A or B Folder for the missile Attack you prefer in your Art/Animations Folder of your MOD or
Scenario. Used for the SAM Missile Battery in the Editor under "Improvements and Wonders"
or add your Own Improvement or Wonder and set it up the same as the SAM Missile Battery
in the Editor for Air Defense.

You can Download the Zip File Here

A and B Previews:
full


full
 
Last edited:
FIRST POST !!!
I`m overwhelmed...:crazyeye: Sooo fast...:eek: He remembers my request...:D That`s really end my needs for a SAM-anim...:) Have now good source to choose from...:scan: For real and fictional purpose...:cool: Now have to bring my AA-Units into firing positions...:nuke: Be careful now, all you jets & bombers...:lol:

So thanks... thanks... thanks... :king: :goodjob:
 
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