Well, since 2K Greg is not showing up here,
I thought I copy here his posts on 2K forums, as lately.
I do search on his posts on 2K forums to get his words on how things are...
I look for new posts, as possible. I quote here what I find interesting for us, CFC:
I try to update it every other day
So:
(I don't put here posts that are directly about the content of the coming patch, but some dated after that news I do...)
Jan 12 or 13
here
"I do want to assure everyone that we are working on more patches; we're not even close to being done improving Civ V!"
2011
Oct 16th
This
"The demo will most likely not be patched with these changes."
Oct 16th
Here
"Multiplayer will be getting more attention in future, but right now the focus is on the types of changes you see in this thread."
(i.e. what will be in the first patch)
Oct 15th
This
"In order for QA to test one "fix," the entire game must be tested. Changes, especially when they affect important low-level parts of the code, can have cascading effects unforeseen by the programmer. So it's not like they hand a build to QA and say "make sure the 70 city crash bug is fixed" and then someone builds 70 cities and calls it a day. The entire game must be tested which is a lengthy process.
And then when a problem is found, it has to go back to the programmer who has to fix the issue for the next build sent to QA. In the mean time, other fixes and improvements to the game have been made, and there's even more to test in the next QA build. At some point there has to be a "freeze" on new features and fixes being added in to a patch release candidate or this process would go on forever, with a stable release never happening!"
Oct 14th
This
"We're always looking at the balance of the game and seeking to improvement.
Constructive feedback on these forums is especially useful for this and the information does make its way back to the devs.
Right now the priority is to fix the sort of things you see in these patch notes;
crashes and big blocking bugs (permanent peace, etc) are the highest priority."
Oct 9th:
This:
"I'm overwhelmingly happy to get to publicly speak for my favorite game franchise of all time. I've been a huge Civ fan since Civ 1. It makes the occasional rudeness I have to deal with completely worth it.
...
I'm currently working on getting some information for you guys that I think you'll be really happy with. No ETA"
Oct 8th:
This
"Animations are not simply something that we turned off and forgot to provide an option for. There are underlying technical reasons why they aren't in multiplayer at this time. We will be evaluating what it would take to allow them in multiplayer, but at this time I don't have any guarantee that it will be added. We definitely have heard your feedback on the issue though."
Oct 7th:
This
"The developers have been listening to feedback on the worker AI and are evaluating how we can improve it."
Oct 7th
This.
"the future of hotseat. Yep we're adding it, but I don't have any sort of ETA yet"
Oct 6th
This.
"I always post a new reply to that thread so that anyone who has subscribed to it will get an email letting them know a new patch is out. "
the thread is here
Oct 6th
This.
"My favorite thing about the new graphics engine is how the mountains flow naturally over many hexes. I love that a huge mountain range actually looks like natural mountains! Similarly, I love how some of the improvements (mainly farms) flow from one tile to the next, as if it's all part of the same farmland."
Oct 6th:
This.
"There was a big day-0 patch. It's not in the patch notes thread because nobody could play the unpatched version anyway."
Oct 6th:
This:
"The developers do read these boards, and I personally pass lots of reports from these boards on to the developers so they know what issues the community is facing.
Rest assured that these posts ARE being read, and we are working on improving the game. The moment I have more information about what specific improvements are being made first, I will let you guys know!"
and:
"We are all working hard to improve Civilization V as quickly as possible.
But keep in mind that the last thing we want to do is introduce new issues. So these patches need to go through a rigorous QA cycle of testing and fixing more, and that takes time.
I will have more details for you regarding what issues will be worked on first, but the fact of the matter is I do not have that information yet. I need to be absolutely sure that any information I bring to you about the patch is going to be true.
Basically, I have two options:
1. Give you information early that might be unreliable, or
2. Make you wait a little longer (keep in mind that 2 weeks is not very long in the development world!) but then the information I have is guaranteed to be correct.
We choose to do option number 2; I really and truly believe it's the more respectful to you.2"
OCt 5th, on wonder movies:
this:
"I am a big fan of the new paintings, plus the voiced quote you get when you discover them.
In Civ 4 I found myself skipping the videos after I saw them once or twice, but in Civ V I always watch them because they're short enough to enjoy every time. "
I thought I copy here his posts on 2K forums, as lately.
I do search on his posts on 2K forums to get his words on how things are...
I look for new posts, as possible. I quote here what I find interesting for us, CFC:
I try to update it every other day

So:
(I don't put here posts that are directly about the content of the coming patch, but some dated after that news I do...)
Jan 12 or 13
here
"I do want to assure everyone that we are working on more patches; we're not even close to being done improving Civ V!"
2011
Oct 16th
This
"The demo will most likely not be patched with these changes."
Oct 16th
Here
"Multiplayer will be getting more attention in future, but right now the focus is on the types of changes you see in this thread."
(i.e. what will be in the first patch)
Oct 15th
This
"In order for QA to test one "fix," the entire game must be tested. Changes, especially when they affect important low-level parts of the code, can have cascading effects unforeseen by the programmer. So it's not like they hand a build to QA and say "make sure the 70 city crash bug is fixed" and then someone builds 70 cities and calls it a day. The entire game must be tested which is a lengthy process.
And then when a problem is found, it has to go back to the programmer who has to fix the issue for the next build sent to QA. In the mean time, other fixes and improvements to the game have been made, and there's even more to test in the next QA build. At some point there has to be a "freeze" on new features and fixes being added in to a patch release candidate or this process would go on forever, with a stable release never happening!"
Oct 14th
This
"We're always looking at the balance of the game and seeking to improvement.
Constructive feedback on these forums is especially useful for this and the information does make its way back to the devs.
Right now the priority is to fix the sort of things you see in these patch notes;
crashes and big blocking bugs (permanent peace, etc) are the highest priority."
Oct 9th:
This:
"I'm overwhelmingly happy to get to publicly speak for my favorite game franchise of all time. I've been a huge Civ fan since Civ 1. It makes the occasional rudeness I have to deal with completely worth it.
...
I'm currently working on getting some information for you guys that I think you'll be really happy with. No ETA"
Oct 8th:
This
"Animations are not simply something that we turned off and forgot to provide an option for. There are underlying technical reasons why they aren't in multiplayer at this time. We will be evaluating what it would take to allow them in multiplayer, but at this time I don't have any guarantee that it will be added. We definitely have heard your feedback on the issue though."
Oct 7th:
This
"The developers have been listening to feedback on the worker AI and are evaluating how we can improve it."
Oct 7th
This.
"the future of hotseat. Yep we're adding it, but I don't have any sort of ETA yet"
Oct 6th
This.
"I always post a new reply to that thread so that anyone who has subscribed to it will get an email letting them know a new patch is out. "
the thread is here
Oct 6th
This.
"My favorite thing about the new graphics engine is how the mountains flow naturally over many hexes. I love that a huge mountain range actually looks like natural mountains! Similarly, I love how some of the improvements (mainly farms) flow from one tile to the next, as if it's all part of the same farmland."
Oct 6th:
This.
"There was a big day-0 patch. It's not in the patch notes thread because nobody could play the unpatched version anyway."
Oct 6th:
This:
"The developers do read these boards, and I personally pass lots of reports from these boards on to the developers so they know what issues the community is facing.
Rest assured that these posts ARE being read, and we are working on improving the game. The moment I have more information about what specific improvements are being made first, I will let you guys know!"
and:
"We are all working hard to improve Civilization V as quickly as possible.
But keep in mind that the last thing we want to do is introduce new issues. So these patches need to go through a rigorous QA cycle of testing and fixing more, and that takes time.
I will have more details for you regarding what issues will be worked on first, but the fact of the matter is I do not have that information yet. I need to be absolutely sure that any information I bring to you about the patch is going to be true.
Basically, I have two options:
1. Give you information early that might be unreliable, or
2. Make you wait a little longer (keep in mind that 2 weeks is not very long in the development world!) but then the information I have is guaranteed to be correct.
We choose to do option number 2; I really and truly believe it's the more respectful to you.2"
OCt 5th, on wonder movies:
this:
"I am a big fan of the new paintings, plus the voiced quote you get when you discover them.
In Civ 4 I found myself skipping the videos after I saw them once or twice, but in Civ V I always watch them because they're short enough to enjoy every time. "