Ahriman
Tyrant
It's worth separating out which category those beliefs are in, as pantheon beliefs should be weaker than others and founder beliefs should be stronger.
Fertility rites seems definitely off in numerical balance to me. We could cut it completely (as you say there is overlap with swords to ploughshares - though this requires peacefulness), or nerf it.
Just war/defender could probably drop down to ~30% or 33% and still be useful.
Feed the World definitely needs a nerf. It could be +1 food shrine +2 food temple and still be useful.
Oral tradition and open sky I think definitely need nerfs, they're much stronger than the more specific resource pantheon beliefs.
Didn't we nerf cerremonial burial from 1 happy per city to 1 happy per 2 cities?
And I think we buffed Mosques from 3 culture to 5 culture.
If it weren't such a pain to pull out all the current names/effects/categories of all the beliefs, I'd make a full set of balance suggestions and reshuffles.
Fertility rites seems definitely off in numerical balance to me. We could cut it completely (as you say there is overlap with swords to ploughshares - though this requires peacefulness), or nerf it.
Just war/defender could probably drop down to ~30% or 33% and still be useful.
Feed the World definitely needs a nerf. It could be +1 food shrine +2 food temple and still be useful.
Oral tradition and open sky I think definitely need nerfs, they're much stronger than the more specific resource pantheon beliefs.
Didn't we nerf cerremonial burial from 1 happy per city to 1 happy per 2 cities?
And I think we buffed Mosques from 3 culture to 5 culture.
If it weren't such a pain to pull out all the current names/effects/categories of all the beliefs, I'd make a full set of balance suggestions and reshuffles.