hey prop,
glad to here that it worked..acctually by mistake i changed the graphic of the arqubrassir in my cpu to be nicer - i dl another version that i like more ..
so... i kinda guessed that this what people say about the future units...i know - at first i made them as an addition for anyone who whants them, but then i decided to add them permennatly.
i try to make then out of the mod next time as an addition.
so your crazy about tanks...well so am i

but most of the graphics out there are to regular tanks,
but i thought to my next version to make a parallel unit for the modern tank,
i thought of this sort of game play:
to make a few modern tanks, and each will have other bonuses, one will be better against other tanks, one will be against cities, one against arrtillery...and so on...
so when getting to the modern era, youll need to build varius units in order to have a counter unit for each situation...and ot like in the vanilla civ, that when you get to modern era you either build moden tank, and mechanized infantry. this way - the armies will be compiled of different models, and when going to attack, youll have to have sime of this and that unit.
think of this just like on a real time strategy game...when you attack - you do not build only one unit of he same type - your army is made of several types
about the icbm? no problem....ill do that.
oh and which melee unit exactly are you reffering to?
im planning to add a few more civs ill use some from alh mod.
id love to get more ideas - anything you can think of... im currently creating a "to do list" for the next version.
i belive that by the 15/8 ill be able to release the new version for vannila civ, then update it for "warlords".