Call it a mental block or plain stupidity, but I still can't figure out how to export my textured max models into a nif file without including the dds file as a texture within the model and not as separate dds file. I'd prefer to have a small nif and a dds file separately so the dds can be skinned per normal.
Can someone with 3ds max please download the file below (that includes the dds, the model, and the nif+texture) and try to explain to me what I'm doing wrong?
Thanks a ton.
http://www.filegone.com/ow1m
Can someone with 3ds max please download the file below (that includes the dds, the model, and the nif+texture) and try to explain to me what I'm doing wrong?
Thanks a ton.
http://www.filegone.com/ow1m