>Spoiler Lurkers only :
Unless you are a Lurker or have permission ... go pick your teeth with a razorblade again
Tech Castle Building in 8 turns @ 10% research
Economy = 24gp +1gp per turn
* Science ... bad in this game ...
Luxury Resources - Wool x 3,
Strategic Resources - Horse, Iron x 3, Tar x 2, Quarry x 2,
Cities
>Bamburgh (T,G,B - Pop=3+3, WEALTH, +5gp
>Cumbria (T,B,G - Pop=4+0, Sword in 1, +7gp, +1r&d
>York (T,B,G - Pop=6+0, Spear in 3, +8gp(2xtaxer), +1r&d
>Repton (T,B,G - Pop=5+3, Sword in 2, +6gp, +4r&d(1xSage)
>Chippenham* (P,T,B,G,M - Pop=5+0, Sword in 1, +19gp, +2r&d
>London (T,B,G - Pop=6+3, Sword in 1, +9gp(1xTaxer), +1r&d(0xSage)
>Thetford (T,B,G - Pop=6+0 (0xJester), Spear in 2, +9gp (1xTaxer), +1r&d
>Nottingham (T,B,G - Pop=6+5, Spear in 1, +9gp, +1r&d
>Hastings (T,G,B - Pop=4+0, Spear in 4, +5gp(1xTaxer), +0r&d
>Warwick (T,B, - Pop=4+0, Spear in 3, +7gp, +1r&d
>Newcastle (T,B, - Pop=3+0, WEALTH, +4gp
TAKEN
>Coventry by French
>Canterbury by French
Military
>Swordsman (4/4) in Italy ... near Poiters.
>Warrior (3/3) in Sweden to coast and waiting for lift ...
Navy
HMGalley Eros () - returning home to collect Settler and Swords
HMGalley Cherub (Sword) --> near London
HMCurragh Floss (Spear) --> Rouen
HMCurragh Puff (Sword) --> Rouen
HMCurragh Faery () --> collect Warrior
After GPS Diplomacy
English vs Danes
ROP = 7 turns countdown
No Danish expansion in England
Danes vs Germans ...
>Danes get first 3 workers captured.
2 - CeremonialBurial, Pottery
3 - BronzeWorking, WarriorCode,
4 - Masonry, TheWheel, Mysticism
5 - Alphabet,
6 - IronWorking, Philosophy,
8 - Writing, Mathematics,
12 - Horseback Riding, Polytheism,
15 - Code of Laws, Castle Building, Seafaring
20 - Early Siegecraft, Map Making, Medieval Combat,
24 - Monarchy,
25 - Monasticism, Jihad,
30 - Viking Sagas, Lost Roman Secrets, Smithing,
36 - Engineering,
40 - Feudalism, Defender of Europe, Assasination, Polearms, Intelligence Operations,
50 - Theology, Chivalry, Medicine, Western Church, Norse Tradition, Byzantine Ingenuity, Heavy Cavalry, Arab Learning, Divine Right, The Middle Class,
Seamanship,
60 - Invention, Religious Persecution, Parliament, Mercantilism, Milling, Professional Armies,
70 - Education, Improved Siegecraft,
80 - Exchequer,
English vs Franks
WAR
>nix
English vs Germans
War with Danes
>nix
English vs Cordova
>nix
English vs Byzantines
>nix
English vs Kievan Rus
>nix
English vs Abbasids
>nix
Notes
>Damn the french are good
>city site (horse and wheat) found opposite Cordovan owned Tunis
Damned computer **** **** **** ... I need to buy an external HD ... when I get money owed... Soooon
>Spoiler Lurkers only :
Unless you are a Lurker or have permission ... go pick your teeth with a razorblade again
Tech Castle Building in 8 turns @ 10% research
Economy = 26gp +0gp per turn
* Science ... bad in this game ...
Luxury Resources - Wool x 3,
Strategic Resources - Horse, Iron x 3, Tar x 2, Quarry x 2,
Cities
>Bamburgh (T,G,B - Pop=3+2, WEALTH, +6gp(1xTaxer)
>Cumbria (T,B,G - Pop=4+0, WEALTH, +8gp(1xTaxer), +1r&d
>York (T,B,G - Pop=6+0, Spear in 2, +8gp(2xtaxer), +1r&d
>Repton (T,B,G - Pop=5+2, Horse in 1, +6gp, +4r&d(1xSage)
>Chippenham* (P,T,B,G,M - Pop=5+1, Horse in 2, +19gp, +1r&d
>London (T,B,G - Pop=6+2, Horse in 2, +9gp(1xTaxer), +1r&d(0xSage)
>Thetford (T,B,G - Pop=6+0 (0xJester), Spear in 1, +9gp (1xTaxer), +1r&d
>Nottingham (T,B,G - Pop=6+4, Spear in 1, +9gp, +1r&d
>Hastings (T,G,B - Pop=4+0, Spear in 3, +5gp(1xTaxer), +0r&d
>Warwick (T,B, - Pop=4+0, Spear in 2, +7gp, +1r&d
>Newcastle (T,B, - Pop=3+0, WEALTH, +4gp
TAKEN
>Coventry by French
>Canterbury by French
Military
>Warrior (3/3) in Sweden to coast and waiting for lift ...
Navy
HMGalley Eros () - nearly home to collect Settler and Swords
HMGalley Cherub (2xSword) --> French Curragh
HMCurragh Floss (Spear) --> Rouen
HMCurragh Puff (Sword) --> Rouen
HMCurragh Faery () --> collect Warrior
After GPS Diplomacy
English vs Danes
ROP = 7 turns countdown
No Danish expansion in England
Danes vs Germans ...
>Danes get first 3 workers captured.
2 - CeremonialBurial, Pottery
3 - BronzeWorking, WarriorCode,
4 - Masonry, TheWheel, Mysticism
5 - Alphabet,
6 - IronWorking, Philosophy,
8 - Writing, Mathematics,
12 - Horseback Riding, Polytheism,
15 - Code of Laws, Castle Building, Seafaring
20 - Early Siegecraft, Map Making, Medieval Combat,
24 - Monarchy,
25 - Monasticism, Jihad,
30 - Viking Sagas, Lost Roman Secrets, Smithing,
36 - Engineering,
40 - Feudalism, Defender of Europe, Assasination, Polearms, Intelligence Operations,
50 - Theology, Chivalry, Medicine, Western Church, Norse Tradition, Byzantine Ingenuity, Heavy Cavalry, Arab Learning, Divine Right, The Middle Class,
Seamanship,
60 - Invention, Religious Persecution, Parliament, Mercantilism, Milling, Professional Armies,
70 - Education, Improved Siegecraft,
80 - Exchequer,
English vs Franks
WAR
>nix
English vs Germans
War with Danes
>nix
English vs Cordova
>nix
English vs Byzantines
>nix
English vs Kievan Rus
>nix
English vs Abbasids
>nix
Notes
>Damn the french are good
>city site (horse and wheat) found opposite Cordovan owned Tunis
Damned computer **** **** **** ... I need to buy an external HD ... when I get money owed... Soooon
>Spoiler Lurkers only :
Unless you are a Lurker or have permission ... go pick your teeth with a razorblade again
Tech Castle Building in 5 turns @ 20% research
Economy = 26gp +1gp per turn
* Science ... bad in this game ...
Luxury Resources - Wool x 3,
Strategic Resources - Horse, Iron x 3, Tar x 2, Quarry x 2,
Cities
>Bamburgh (T,G,B - Pop=3+1, WEALTH, +5gp(1xTaxer)
>Cumbria (T,B,G - Pop=4+0, WEALTH, +8gp(1xTaxer), +1r&d
>York (T,B,G - Pop=6+5, WEALTH, +9gp(2xtaxer), +1r&d
>Repton (T,B,G - Pop=5+1, WEALTH, +9gp(1xTaxer), +1r&d(0xSage)
>Chippenham* (P,T,B,G,M - Pop=6+5, Horse in 1, +21gp, +3r&d
>London (T,B,G - Pop=6+0, Horse in 1, +9gp(1xTaxer), +2r&d(0xSage)
>Thetford (T,B,G - Pop=6+0 (0xJester), WEALTH, +9gp (1xTaxer), +2r&d
>Nottingham (T,B,G - Pop=6+0, WEALTH, +11gp, +2r&d
>Hastings (T,G,B - Pop=4+0, Spear in 2, +4gp(1xTaxer), +1r&d
>Warwick (T,B, - Pop=4+0, Spear in 2, +7gp, +2r&d
>Newcastle (T,B, - Pop=3+0, WEALTH, +3gp, +1r&d
TAKEN
>Coventry by French
>Canterbury by French
Military
>Warrior (3/3) in Sweden to coast and waiting for lift ...
Navy
HMGalley Eros () - nearly home to collect Settler and Swords
HMGalley Cherub (2xSword) --> French Curragh
HMCurragh Floss (Spear) --> Rouen
HMCurragh Puff (Sword) --> Rouen
HMCurragh Faery () --> collect Warrior
After GPS Diplomacy
English vs Danes
ROP = 7 turns countdown
No Danish expansion in England
Danes vs Germans ...
>Danes get first 3 workers captured.
Your nation is very weak. As a result of that weakness the Mighty Danish Empire has decided to find a more suitable partner. Your nation is not worthy of being considered being with the Danish. We saw you as a lead weight in this partnership. Have a look at the battle report.
English vs Franks
WAR
>nix
English vs Germans
War with Danes
>nix
English vs Cordova
>nix
English vs Byzantines
>nix
English vs Kievan Rus
>nix
English vs Abbasids
>nix
Notes
>city site (horse and wheat) found opposite Cordovan owned Tunis
Damned computer **** **** **** ... I need to buy an external HD ... when I get money owed... Soooon
>Spoiler Lurkers only :
Unless you are a Lurker or have permission ... go stick this toothpick in an electrical socket
Tech Castle Building in 4 turns @ 20% research
Economy = 28gp +0gp per turn
* Science ... bad in this game ...
Luxury Resources - Wool x 3,
Strategic Resources - Horse, Iron x 3, Tar x 2, Quarry x 2,
Cities
>Bamburgh (T,G,B - Pop=4+5, WEALTH, +6gp(1xTaxer), +1r&d
>Cumbria (T,B,G - Pop=4+0, WEALTH, +8gp(1xTaxer), +1r&d
>York (T,B,G - Pop=6+4, WEALTH, +9gp(2xtaxer), +1r&d
>Repton (T,B,G - Pop=6+0, Sword in 2, +8gp(1xTaxer), +2r&d(0xSage)
>Chippenham* (P,T,B,G,M - Pop=6+4, Sword in 2, +21gp, +3r&d
>London (T,B,G - Pop=6+0, Horse in 2, +9gp(1xTaxer), +2r&d(0xSage)
>Nottingham (T,B,G - Pop=6+0, Spear in 1, +9gp, +2r&d
>Hastings (T,G,B - Pop=4+0, Sword in 2, +4gp(1xTaxer), +1r&d
>Warwick (T,B, - Pop=4+0, Spear in 1, +7gp, +2r&d
>Newcastle (T,B, - Pop=3+0, WEALTH, +3gp, +1r&d
TAKEN
>Coventry by French
>Canterbury by French
RAZED
>Thetford by Danes
Military
>Relic moved to the capital of Chippenham
>Warrior (3/3) in Sweden to coast and waiting for lift ...
Navy
HMGalley Eros () -> Warwick ... this one s secret
HMGalley Cherub (2xSword)
HMCurragh Floss () --> unloaded Spear
HMCurragh Puff (Sword)
HMCurragh Faery ()
After GPS Diplomacy
English vs Danes
ROP = 7 turns countdown
No Danish expansion in England
Danes vs Germans ...
>Danes get first 3 workers captured.
Your nation is very weak. As a result of that weakness the Mighty Danish Empire has decided to find a more suitable partner. Your nation is not worthy of being considered being with the Danish. We saw you as a lead weight in this partnership. Have a look at the battle report.
English vs Franks
WAR
>nix
English vs Germans
War with Danes
>nix
Brave Germans
We shall be getting Castle Making very soon and will automatically gift it to you in 4 turns
English Liz
English vs Cordova
>nix
English vs Byzantines
>nix
English vs Kievan Rus
>nix
English vs Abbasids
>nix
Notes
>city site (horse and wheat) found opposite Cordovan owned Tunis
Damned computer **** **** **** ... I need to buy an external HD ... when I get money owed... Soooon
>Spoiler Lurkers only :
Unless you are a Lurker or have permission ... go stick this toothpick in an electrical socket
Tech Byzantine Ingenuity in 40 turns @ 10% research
Economy = 31gp +9gp per turn
* Science ... bad in this game ... an usefull tech
Luxury Resources - Wool x 3,
Strategic Resources - Horse, Iron x 3, Tar x 2, Quarry x 2,
Cities
>Bamburgh (T,G,B - Pop=4+0, WEALTH, +6gp(1xTaxer), +1r&d
>Cumbria (T,B,G - Pop=4+0, WEALTH, +8gp(1xTaxer), +1r&d
>York (T,B,G - Pop=6+0, WEALTH, +10gp(2xtaxer), +1r&d
>Repton (T,B,G - Pop=6+0, Sword in 1, +8gp(1xTaxer), +2r&d(0xSage)
>Chippenham* (P,T,B,G,M - Pop=6+4, Sword in 1, +21gp, +3r&d
>London (T,B,G - Pop=6+0, Horse in 1, +9gp(1xTaxer), +2r&d(0xSage)
>Nottingham (T,B,G - Pop=6+0, Spear in 1, +9gp, +2r&d
>Hastings (T,G,B - Pop=4+0, Sword in 1, +4gp(1xTaxer), +1r&d
>Warwick (T,B, - Pop=4+0, Curragh in 3, +6gp, +2r&d
>Newcastle (T,B, - Pop=3+0, WEALTH, +3gp, +1r&d
TAKEN
>Coventry by French
>Canterbury by French
RAZED
>Thetford by Danes
Military
>Relic moved to the capital of Chippenham
>Warrior (3/3) in Sweden to coast and waiting for lift ...
Navy
HMGalley Eros () -> Warwick ... this one s secret
HMGalley Cherub (2xSword)
HMCurragh Floss () --> unloaded Spear
HMCurragh Puff (Sword)
HMCurragh Faery ()
After GPS Diplomacy
English vs Danes
ROP = 7 turns countdown
No Danish expansion in England
Danes vs Germans ...
>Danes get first 3 workers captured.
Your nation is very weak. As a result of that weakness the Mighty Danish Empire has decided to find a more suitable partner. Your nation is not worthy of being considered being with the Danish. We saw you as a lead weight in this partnership. Have a look at the battle report.
I have changed to Byz Knowledge ... I think that this game is not designed very well ... the technology takes too long and there are no rewards if you do research , I spent 40 turns researching Norse Tech to get better ship and then don't get anything ... I thought that at the very least I would have gotten Galley ... started with 2 and can't build any more ... Anyway I will expect your tech this turn.
Do you want one of my cities on English soil ? ... I will be rebuilding the razed city soon ... has wheat etc ... upto you ... or --- sell all your city modifications and gift the cash to me??
English vs Franks
WAR
>nix
English vs Germans
War with Danes
>nix
Brave Germans
We shall be getting Castle Making very soon and will automatically gift it to you in 4 turns
English Liz
Well, don't know hong I can survive an onslaught from 2 sides, might not last too much longer. --- I get castle building next turn so can pass it to you.
English vs Cordova
>nix
English vs Byzantines
>nix
English vs Kievan Rus
>nix
English vs Abbasids
>nix
Notes
>city site (horse and wheat) found opposite Cordovan owned Tunis
Damned computer **** **** **** ... I need to buy an external HD ... when I get money owed... Soooon
GAME NOTES
Tech don't give much bonuses and Danes are too strong compared to other Civs ... better Sword and better Ship