N.Core
1st Class of Neoa
Part 3 of the 3 proposals around Pioneer and Colonist.
Inspired by @balparmak's mod here and also @Stalker0's draft here. (sorry, I'm borrowing your work here)
Proposal: Make Colonist settle puppet cities instead, and add a new instant building for Colonist called Colony with a similar ability like Courthouse so you can annex it immediately if you want.
Colony
No maintenance
Never Capture
Eliminate extra Unhappiness from an Occupied City
Rationale: By changing Colonist to settle puppets, you don't need to worry about extra city penalties (Culture, Science, Tourism) at the expense of Unhappiness from puppets (which you easily offset by working on Public Works). It makes late-game settling much more viable as you don't have to micromanage those new puppet cities as much as regular cities.
"Why not just use Courthouse instead of adding a new building?"
There are many mechanics around Courthouse which could cause balance repercussions. I won't delve too much into that.
Note: The downside is if the city is somehow got captured and then returned to the owner, you must build a Courthouse to remove extra Unhappiness and you can't build the Colony building. It's certainly interesting but it's an edge case.
Inspired by @balparmak's mod here and also @Stalker0's draft here. (sorry, I'm borrowing your work here)
Proposal: Make Colonist settle puppet cities instead, and add a new instant building for Colonist called Colony with a similar ability like Courthouse so you can annex it immediately if you want.
Colony
No maintenance
Never Capture
Eliminate extra Unhappiness from an Occupied City
Rationale: By changing Colonist to settle puppets, you don't need to worry about extra city penalties (Culture, Science, Tourism) at the expense of Unhappiness from puppets (which you easily offset by working on Public Works). It makes late-game settling much more viable as you don't have to micromanage those new puppet cities as much as regular cities.
"Why not just use Courthouse instead of adding a new building?"
There are many mechanics around Courthouse which could cause balance repercussions. I won't delve too much into that.
Note: The downside is if the city is somehow got captured and then returned to the owner, you must build a Courthouse to remove extra Unhappiness and you can't build the Colony building. It's certainly interesting but it's an edge case.
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