4 new screenshots (World Builder)

bshock727

Chieftain
Joined
Sep 20, 2005
Messages
99
Location
USA
The first 4 screenshots are new and are from the World Builder. The other ones are old.

http://www.3dgamers.com/screenshots/games/civilization4/

largecity02.jpg
 
Lions, wolves, bears and leopards.. Oh my! :)
 
This game is going to be what Simcity 4 did to the Simcity Franchise.........A REVELOUTION.

What wasn't CIV 3 like this. Why wait more than four years for a sequel?
 
This is the coolest screen shot I have ever seen.
919352_20050923_screen001.jpg
 
Now we don't have to worry about grass huts being the same size as wonders, Although the pyramind looks alittle small.
 
I don't think that city was built naturally. ;)
 
The editor seems great :eek: :woohoo:

I was a bit worried about that, but it seems that real scenarios can be done now with diplomacy, tiles revealed and the like :goodjob:
 
I noticed a few things with the units:

-apparently no "modern" artillery, you go from catapul to cannon to artillery (a la "Replacable Parts" in III). I assume "machine gun" is an artillery unit?

-in the infantry list, is that a rifleman, a bazooka man, a marine and somekind of special forces unit (night vision goggles). Also, after him, somekind of tank (Mech. Infantry?)

-the great artist is Shakespeare, with a skull (at first I thought "woah, what kind of super-destructive unit is this? Germ warfare or something?":) )

-am I the only one annoyed by the fact that all of the units aren't protrayed in the same way? It's an extrememly minor point, but I like the protraits with the guy lined up with the weapon they carry, but then some mounted units like the horse archers and chariots, as well as the longbowmwn, completely deviate from this.

All in all, looking really cool.
 
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