Welcome to the Vox Populi 5th Congress! Below you will find instructions for the various types of voting, as well as a list of all the proposals with some grouping for convenience.
Voting Instructions
In general, our votes are multiple choice and voting is public. You may change your vote at any time until the voting period is closed.
Majority Rules: A proposal must receive a yes vote that is the majority of votes cast AND must be 25 or more votes, otherwise the proposal counts as a NO. Example: If a proposal received 20 yes votes, and 18 no votes....while the yes vote received more it didn't meet the 25 vote standard and so would be counted as a no.
Supermajority Rules: In rare cases we have proposals that are considered such a large change to the mod that we want to ensure a large portion of the community really wants them. For these proposals (which are marked on the proposal itself), a Yes option must receive a full 75% of all votes cast in order to be approved.
There are 3 types of voting:
The most straightforward proposal. You can vote yes to include it into Vox Populi; vote no to indicate you don't want it included. You can even vote for both options if you want to indicate that you have no preference.
For these proposals, there are multiple options you can choose from. Ultimately only one of the options can be incorporated into the mod, so the one that has the most votes will win, or none of them will be implemented if the No option receives the majority.
These proposals also have multiple options, but the mod can accommodate one or more of them. For these proposals we give the options representing all of the combinations. So in our example, you could vote for the first option only, the second option only, both the options together, or none of the options.
Master Proposal List
Golden Age Series Highlight
There are a number of proposals this congress on Golden Age Point (GAP) reduction. Ultimately all of these proposals can work together if implemented, so it comes down to the level of reduction you wish for GAP (or none at all). The more of these proposals you vote for, the greater the reduction.
CS Quest Expiry Changes Series Highlight
Each of these proposals adjust ways in which a specific City State quest expires. While all of these deal with the same topic, each one involves a different CS quest, so they are completely independent from each other.
Voting Instructions
In general, our votes are multiple choice and voting is public. You may change your vote at any time until the voting period is closed.
Majority Rules: A proposal must receive a yes vote that is the majority of votes cast AND must be 25 or more votes, otherwise the proposal counts as a NO. Example: If a proposal received 20 yes votes, and 18 no votes....while the yes vote received more it didn't meet the 25 vote standard and so would be counted as a no.
Supermajority Rules: In rare cases we have proposals that are considered such a large change to the mod that we want to ensure a large portion of the community really wants them. For these proposals (which are marked on the proposal itself), a Yes option must receive a full 75% of all votes cast in order to be approved.
There are 3 types of voting:
- Single Yes/No choice
The most straightforward proposal. You can vote yes to include it into Vox Populi; vote no to indicate you don't want it included. You can even vote for both options if you want to indicate that you have no preference.
- Multiple Options (Exclusive Choice)
For these proposals, there are multiple options you can choose from. Ultimately only one of the options can be incorporated into the mod, so the one that has the most votes will win, or none of them will be implemented if the No option receives the majority.
- Multiple Options (Inclusive Choice)
These proposals also have multiple options, but the mod can accommodate one or more of them. For these proposals we give the options representing all of the combinations. So in our example, you could vote for the first option only, the second option only, both the options together, or none of the options.
Master Proposal List
Golden Age Series Highlight
There are a number of proposals this congress on Golden Age Point (GAP) reduction. Ultimately all of these proposals can work together if implemented, so it comes down to the level of reduction you wish for GAP (or none at all). The more of these proposals you vote for, the greater the reduction.
[Vote] - (5-32) Golden Age Removal Series: Stadium Nerf
VP Congress: Session 5, Proposal 32 Works along with: https://forums.civfanatics.com/threads/5-34-golden-age-removal-series-gartist-bulb-reduction.684457/ https://forums.civfanatics.com/threads/5-34a-counterproposal-change-great-artist-bulb-formula.684473/ Current Stadium: +2500 :c5goldenage...
forums.civfanatics.com
CS Quest Expiry Changes Series Highlight
Each of these proposals adjust ways in which a specific City State quest expires. While all of these deal with the same topic, each one involves a different CS quest, so they are completely independent from each other.
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