Counterproposal to (5-09) Simplify Conquistador
UA: Reconquista
+10 Gold and 4 Faith from gaining tiles, scaling with Era. Inquisitors unlock earlier and do not cost Gold Maintenance. Gain an Inquisitor whenever a City is conquered. May purchase Naval Units with Faith.
Conquistador:
Military unit that can settle cities on foreign continents (continents that do not contain Spain's capital). Founded cities start with some additional buildings compared to pioneers.
In cities settled by a conquistador (and only in them), it's also possible to buy a Mission with faith.
Mission: Costs 100 (scaling with era), and gives:
2 base
2 city defense
+1 to nearby haciendas
Instantly converts the city to the majority religion of the capital.
Cannot be captured.
Proposal:
Spain UA: Conquista
+10 Gold and 4 Faith from gaining tiles, scaling with Era. All cities with the majority religion of the capital gain +5 Defense. When a city is conquered, it is immediately converted to the majority religion of the capital. May purchase Naval Units with Faith.
Conquistador:
Founded cities are immediately converted to the majority religion of the capital. All other properties stay the same.
Mission: removed
Rationale:
- I agree with the OP that it's not a good design for Spain to have an extra secret UB, and I agree about removing it and replacing it with instant conversion on founding. But Spain actually has not one secret additional component, but two. The Spanish Inquisitor is a UU (it's not possible to implement it otherwise because it unlocks earlier). Both the earlier unlocking and the lack of gold maintenance are insignificant bonuses that can be dropped without weakening Spain much. Instant conversion on city capture has the same effect as a free inquisitor and would be more consistent with the conquistador.
- Cities with majority religion gain additional Defense: The ability to faith-buy naval units and the free inquisitor/instant conversion on city conquest suggest that Spain be played as an aggressive religious civ, combining city conquest with religious dominance. However, the UA only allows to buy ships, and successful naval invasions are difficult. Naval units don't increase city strength, so the UA doesn't provide Spain any help to keep the conquered cities*. The only reward for successfully capturing a city is that it's instantly converted, which is a weak reward. If cities with a majority religion gain additional Defense, it will be slightly easier for Spain to keep conquered cities, and the instant conversion will have a more meaningful effect. This is also a stronger and less situational version of the Defense bonus of the Mission, which is removed
- Rename Spain's UA from Reconquista to Conquista (the Spanish term referring to the colonization of Latin America), with the proposed changes that would be a more fitting name
Details:
- Instant conversion is achieved by giving the city instant +9999 pressure, as the current mission does.
- Unlike in the OP, the religion of a city founded by a conquistador is the majority religion of the capital, not the majority religion of the city the conquistador was built in. With the OP implementation, it would be necessary to store internally for each conquistador which religion it converts to, and a UI change would be needed to show that information to the player.
* Note that Proposal (5-19) Reduce faith cost increase with Eras would buff Spain's UA by reducing faith cost scaling. However, this wouldn't make it easier for her to hold conquered cities.
Spoiler Current Spain UA and Conquistador :
UA: Reconquista
+10 Gold and 4 Faith from gaining tiles, scaling with Era. Inquisitors unlock earlier and do not cost Gold Maintenance. Gain an Inquisitor whenever a City is conquered. May purchase Naval Units with Faith.
Conquistador:
Military unit that can settle cities on foreign continents (continents that do not contain Spain's capital). Founded cities start with some additional buildings compared to pioneers.
In cities settled by a conquistador (and only in them), it's also possible to buy a Mission with faith.
Mission: Costs 100 (scaling with era), and gives:
2 base
2 city defense
+1 to nearby haciendas
Instantly converts the city to the majority religion of the capital.
Cannot be captured.
Proposal:
Spain UA: Conquista
+10 Gold and 4 Faith from gaining tiles, scaling with Era. All cities with the majority religion of the capital gain +5 Defense. When a city is conquered, it is immediately converted to the majority religion of the capital. May purchase Naval Units with Faith.
Conquistador:
Founded cities are immediately converted to the majority religion of the capital. All other properties stay the same.
Mission: removed
Rationale:
- I agree with the OP that it's not a good design for Spain to have an extra secret UB, and I agree about removing it and replacing it with instant conversion on founding. But Spain actually has not one secret additional component, but two. The Spanish Inquisitor is a UU (it's not possible to implement it otherwise because it unlocks earlier). Both the earlier unlocking and the lack of gold maintenance are insignificant bonuses that can be dropped without weakening Spain much. Instant conversion on city capture has the same effect as a free inquisitor and would be more consistent with the conquistador.
- Cities with majority religion gain additional Defense: The ability to faith-buy naval units and the free inquisitor/instant conversion on city conquest suggest that Spain be played as an aggressive religious civ, combining city conquest with religious dominance. However, the UA only allows to buy ships, and successful naval invasions are difficult. Naval units don't increase city strength, so the UA doesn't provide Spain any help to keep the conquered cities*. The only reward for successfully capturing a city is that it's instantly converted, which is a weak reward. If cities with a majority religion gain additional Defense, it will be slightly easier for Spain to keep conquered cities, and the instant conversion will have a more meaningful effect. This is also a stronger and less situational version of the Defense bonus of the Mission, which is removed
- Rename Spain's UA from Reconquista to Conquista (the Spanish term referring to the colonization of Latin America), with the proposed changes that would be a more fitting name
Details:
- Instant conversion is achieved by giving the city instant +9999 pressure, as the current mission does.
- Unlike in the OP, the religion of a city founded by a conquistador is the majority religion of the capital, not the majority religion of the city the conquistador was built in. With the OP implementation, it would be necessary to store internally for each conquistador which religion it converts to, and a UI change would be needed to show that information to the player.
* Note that Proposal (5-19) Reduce faith cost increase with Eras would buff Spain's UA by reducing faith cost scaling. However, this wouldn't make it easier for her to hold conquered cities.
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