(6-22b) Move Forges Earlier and Nerf Them, But Leave Chopping Bonuses Untouched

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Legen

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Proposal
  • Same as proposed at (6-56a), but without the changes to chopping bonuses.
Forge/Siege Foundry (building)
Move from Iron Working to Bronze Working
Reduce :c5production: Cost from 150 to 110
Reduce bonus to mines to +1:c5production:
Remove +2:c5production: to Engineer specialists

Colossus (wonder)
Move from Metal Casting to Iron Working
Reduce production and policy requirements to match

Earth Mother (pantheon)
Rename to God of Fire
Increase bonus to Mines on Resources from +1:c5faith::c5culture: to +1:c5faith::c5culture::c5production:
Remove +1:c5faith: :c5production: to Monuments
Add +2:c5faith: to Forges

Tech changes:
Increase base Engineer to 4:c5production:
Reduce :c5production: from chopping forest/jungle from 40 to 25 on Bronze Working
Add 25 :c5production: from chopping forest/jungle to Iron working (total of 50 with bronze working)

Add +1 :c5production: to Engineers at Metal Casting (back up to total of 5, same as now)

Rationale

The original counterproposal has overall good points, but the removal of chopping bonus there is a random thing that is completely unrelated to mines, quarries, Earth Mother, God of Craftsmen, Forges, Engineers, a.k.a. any core element involved by it and the proposals it counter proposes. It's inclusion isn't related to balance concerns either, as the OP considers it a gimmick that he doesn't know how to make use of. That proposal can be simplified, as to not make the chopping on Bronze Working an afterthought as it used to be at its old value, nor mess up with the players that do get use out of the current chopping bonuses.


Database Changes
 
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Yeah I am very not a fan of the chopping changes. But the more I think about it, the more it feels more or less necessary for forges to be moved to ancient era. If you start with a mining luxury, it can almost feel mandatory to enter classical through bottom side of the tech tree. Otherwise all your luxuries are going to be missing 2 production for a long time. The other improvement buffing buildings don't have this problem. Smokehouse and herbalist are both ancient era. And not only ancient but same tech as the improvement unlock.
 
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