Counterproposal of:
Current Siam UA:
Influence with City-States starts at 40.
Yields from Friendly and Allied City-States increased by 100%.
+25% to Combat Strength of Allied City-State Capitals.
+10 Experience to Units gifted by City-States.
Current Wat:
Constabulary replacement
Unlocks at Theology (2 tech tiers earlier) and costs the same as buildings on the same tier
On top of Constabulary,
+2 1 1
+1 Scientist slot
+1 to Forests and Jungles
+2 to Shrine and Temple in the same city
Proposed Siam UA:
Influence with City-States starts at 40.
Yields from Friendly and Allied City-States increased by 100%.
+25% to Combat Strength of Allied City-State Capitals.
If Pledge of Protection requirement proposal passes, change last line to:
+25% Combat Strength for Units of City-States you Pledged to Protect. (new code)
Proposed Wat:
Remove +1 to Forests and Jungles
Add +15 Influence from Diplomatic Missions (via promotion).
If any espionage proposal that changes its security value passes, follow its change.
Siam start bias: removed
Rationale (over the original proposal):
I agree with the push to remove their start bias. It will benefit their UU too, which currently cannot move-attack-move 90% of the time.
+10 Experience from unit gifts is a leftover from vanilla Siam UA. It wasn't even mentioned in the UA text until recently, which speaks enough how forgetable this part of the UA is.
The one-off bonus defines their start with how early it is. The originally proposed +100% bonus on everything cannot replace this bonus.
+25% CS on CS capital isn't too important either, but it helps Siam keep their allied CS alive.
New code on bonus strength on pledged CS units helps them even more on self-defense, and would not overlap with Greece's UA that gives bonus strength on allied CS units.
Next congress I will propose to revamp the Siam UA again to focus fully on pledges, but that requires the pledge proposal to pass first so it's not binary.
Wat is a very strong building replacing an often forgetable building. It's already very Science focused and doesn't need more Science on buildings. However, the proposed +10 Influence to Diplomatic Missions is too weak (same as Chancery), so I increased it to +15.
Scope: potentially complex if the pledge proposal passes, otherwise database changes only.
[Complex] - (6-85) Siam Rework
Current situation: Current UA: :c5influence: Influence with :c5citystate: City-States starts at 40. Yields from Friendly and Allied :c5citystate: City-States increased by 100%. +25% to :c5strength: Combat Strength of Allied :c5citystate:City-State :c5capital:Capitals. +10 Experience to Units...
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Current Siam UA:
Influence with City-States starts at 40.
Yields from Friendly and Allied City-States increased by 100%.
+25% to Combat Strength of Allied City-State Capitals.
+10 Experience to Units gifted by City-States.
Current Wat:
Constabulary replacement
Unlocks at Theology (2 tech tiers earlier) and costs the same as buildings on the same tier
On top of Constabulary,
+2 1 1
+1 Scientist slot
+1 to Forests and Jungles
+2 to Shrine and Temple in the same city
Proposed Siam UA:
Influence with City-States starts at 40.
Yields from Friendly and Allied City-States increased by 100%.
+25% to Combat Strength of Allied City-State Capitals.
If Pledge of Protection requirement proposal passes, change last line to:
+25% Combat Strength for Units of City-States you Pledged to Protect. (new code)
Proposed Wat:
Remove +1 to Forests and Jungles
Add +15 Influence from Diplomatic Missions (via promotion).
If any espionage proposal that changes its security value passes, follow its change.
Siam start bias: removed
Rationale (over the original proposal):
I agree with the push to remove their start bias. It will benefit their UU too, which currently cannot move-attack-move 90% of the time.
+10 Experience from unit gifts is a leftover from vanilla Siam UA. It wasn't even mentioned in the UA text until recently, which speaks enough how forgetable this part of the UA is.
The one-off bonus defines their start with how early it is. The originally proposed +100% bonus on everything cannot replace this bonus.
+25% CS on CS capital isn't too important either, but it helps Siam keep their allied CS alive.
New code on bonus strength on pledged CS units helps them even more on self-defense, and would not overlap with Greece's UA that gives bonus strength on allied CS units.
Next congress I will propose to revamp the Siam UA again to focus fully on pledges, but that requires the pledge proposal to pass first so it's not binary.
Wat is a very strong building replacing an often forgetable building. It's already very Science focused and doesn't need more Science on buildings. However, the proposed +10 Influence to Diplomatic Missions is too weak (same as Chancery), so I increased it to +15.
Scope: potentially complex if the pledge proposal passes, otherwise database changes only.