Invalid Game. I got so distracted by getting a settler from the T11 Pantheon before I could production build a settler, I messed around with trying to see whether it was better to hold off on the Pantheon. I really should have created another game to test. When I started playing the 6OTM-65 without restarting this early stuff I already had pre-knowledge of 3 AIs and 4 CSs – I was quitting comparison runs at end of the Ancient Era. I tried to play like I didn’t know anything, but not a fair comparison to those who didn’t have any prior map knowledge. T85, Domination Victory - How many cities did you settle, or capture? 3 to start (Capital, Pantheon Settler, Production Settler); I originally planned to chop a 4th city, but didn’t construct any more since my 3rd city had Iron in its 2nd ring – may have been better to get BW first and just settle on top of any found iron. Captured one settler late in the game from barbarians. All other cities were captured – finished with 31 cities. - What did you prioritize for research and policies? 9-AH, 19-Writing, 33- Bronze Working, 43-Iron Working, 44-Currency, 74-Cartography, 83-Castles 41- State Workforce (Amani recruited), 51-PolPhil, 54-Mil Trad (Equestrian Orders) - What did you build for an Army and Navy and how did it change? Army – Scout, Slinger; at end Black Armies; all other was levied Warriors/Swordsmen; Navy – None built, one levied Galley - Did you use your UU's? Were they useful? Yes, at end got Black Armies, probably saved me 1-2 turns - What was your most useful unit? Levied troops in general - Was diplomacy useful? How? Early niceties for trade; trade on turn met starting with Mongolia since I was already at war when I met the last 4 AI - Were City-States helpful? Did you levy any troops? Did any other civ give you a hard time about city-states? Of course, its Hungary – far faster victory than otherwise would be possible, especially with new city wall rules; Akkad also made even faster victory possible as Battering Rams were not needed Edit to add more on CS since they are so critical for Hungary: T11 – Tribal Village +1 Envoy Started with one envoy: T3-Jerusalem, T5-Hattusa, T17-Akkad, T51-Yerevan Mission to get one envoy: T26-Hong Kong, T66-Yervan (turn met, not mission complete) Send envoy to get to 1 envoy: T44-Kumasi (turn met, not mission complete) Hattusa and Akkad got to 3 envoys via missions; other on home continent used Amani, then levy before she moved on. After I had the key culture research I needed, I focused on culture research that provided envoys. On the other continent I didn’t start with any envoys. I’d saved 5 envoys. After I went to war with Sweden, I used Diplomatic League on Cahokia to get to 4 envoys & levy (taking Cahokia from Sweden), then got Bologna to 3 envoys & levy (DL allowed 7 envoys with only 5 available). Failed to get any others (except for Cardiff on T85, so wasn’t a factor). - Did religion play a role in your game? Negative, except for the T11 pantheon - How many Dark Ages and/or Golden Ages did you have? Did you have a strategy? I was hoping to get a GA, but failed (21/25) - What effect did Loyalty have on your settling or conquering? How did you mitigate its effects? Not a major factor; used a governor to mitigate, had a couple captured cities become free cities, but didn’t care since I was focused on getting to the capitals - Did the patch change your game? How do you like the new patch features? Love the new patch features – early free settler possible from pantheon (and better in general) and tougher walls (though walls were easy with super-fast Swordsmen and Akkad bonus) - Any surprises you ran into, how did you deal with it? No path to other continent caused delay - What was your strategy, how did you gain your Domination VC? Plan – Explore, Pump Science, Pump Gold, Levy Troops, Attack, Explore, Attack Pump Science – planned 3 early Campuses to speed to later tech; only built one and instead built Comm Hubs in all 3 core cities; I believe Campuses/Libraries first may have been better, especially since I didn’t find Lisbon until T66 1-Buda (SIP): Scout, Settler, Campus, Monument, Trader, Builder, Builder, Gov Plaza, War Throne, etc. (later Library) 15-Pecs (4NE): Builder, Monument, Slinger, Comm Hub, etc. 28-Szek…(7SW): Builder, Monument, Builder, Comm Hub, etc. Pump Gold – Trade with AI early and often for gold; Comm Hubs w/ Markets didn’t pan out as well as I thought they would; Comm Hub Investment for more gold T56- war India: India was my first target as I was hoping to get there before Varu – they still had them, but only ~3 and only 2 put in a city – 1 after I already had it below 50 health and the other exiting the city to kill a damaged warrior, so a little sacrifice of units made it possible; T46-levy Jerusalem, T51-levy Hong Kong, T56-levy Kumasi T59 – war Mali: Kumasi troops mainly headed this way, but helped with some of India T65 – war Mongolia: levy Akkad and Yerevan for this sweep T69 – war Ottomans: levy Hattusa for this slow roll Note: I used levied warriors to explore, starting with one from Jerusalem, to complete continent and try to find a path to the other continent; I would have done with workers if I’d gotten a Monumentality Golden Age T65/66 – elimination of Mali/India; T72 – eliminate Mongolia; moved swordsmen to East and West as far as possible while waiting on Cartography T74 – discover Cartography - forces move E/W to find other continent(s) T77 – war Sweden: Hong Kong troops helped for a few turns until they disappeared, but mainly Kumasi & Cahokia T78 – war Zulu: Yerevan, Akkad, Lisbon troops, though I could have better focused capital T80 – war Aztec: Cahokia & Bologna; had to defend Bologna; only nation to see Black Army troops T85 – capture both Zulu and Aztec capitals - Did you enjoy your game? Absolutely!!