Anarcomu
King
- Joined
- Oct 4, 2022
- Messages
- 806
Counterproposal to (7-09) Hospital and Medical Lab Rework.
Original proposal (medical labs) :
The OP gives a burst of science in the city it is build in since the +2
Citizen is meant to proc the bonus science on birth. The amount is an immediate +800
Science.
One problem is that settling new cities with low pop gives a strong incentive to stop growth until the lab is built to trigger an absurd amount of
Science.
This proposal makes the building agnostic to previously grown pop against newly grown. It also roughly keep the original burst.
Original proposal (medical labs) :
- +15%
Food kept after Citizen birth
- 8
Maintenance
- +2
pop on build
- Gain 400
Science on Citizen birth
- +15%
Food kept after Citizen birth
- 8
Maintenance
- +2
pop on build
Gain 400Science on
Citizen birth
- Gain 50
Science per
Citizen in the city
- Gain 50
Science on
Citizen birth
The OP gives a burst of science in the city it is build in since the +2


One problem is that settling new cities with low pop gives a strong incentive to stop growth until the lab is built to trigger an absurd amount of

This proposal makes the building agnostic to previously grown pop against newly grown. It also roughly keep the original burst.