There's a difference between going to a good Italian restaurant to eat an excellent pizza
Yes but a 30$ pizza is just absurd.
You can't find a difference of 3x the cost for the same thing ...
And what about pizzayolo ?
There's a difference between going to a good Italian restaurant to eat an excellent pizza
I paid $18 for a barbeque chicken pizza, coke, garlic bread & delivered yesterday ... that was the most exspensive pizza ive ever had.Danicela said:Yes but a 30$ pizza is just absurd.
You can't find a difference of 3x the cost for the same thing ...
And what about pizzayolo ?
Chose said:if you look at what warlords adds to civ 4 its not even close to 1%.
NEW
3 new traits, there was 8 before 40%
6 new civs, there was 18 before 35%
10 new leaders, there was 2 before 40%
24 new buildings, there was somthing like 54 before 45%
1 new great unit, there was 5 before 20%
3 new wonders, there was 26 before 10%
0 new tecs, there was 84 before 0%
5 new promotions, there was 41 before 10%
9 new units, there was 82 before 10%
TOTAL 25%
there are things that warlords did not add to like resource, terrain ect... but it did add 8 new Scenarios so we can say that all evens out.
Also warlords improves AI and does many others things that makes the game feel complete
maybe the pack should of been more like 20$ but i still think its worth it
Kerouac said:I play countless hours of Civ and of the expansions. At the end of the year, it's not even close to one dollar a day for something that brings me a lot of fun. Great deal if you ask me. Paying for a new video card was less fun though...![]()
Wodan said:People keep saying $US 30 is too much, that somehow Firaxis is fleecing us.
Whether $30 is too much depends on the individual. To me, that's a pizza. I would have paid twice that. To some people, that's their disposable cash for a month or more, so that is a big deal.
Whether Firaxis is fleecing us is not a question. The answer is no. I used to work for a game company as the director of production, so I know exactly how much it costs to make something.
Here's a rough ballpark. First off, the retailer gets fully 50%. That goes to pay for his store rent, salary of his workforce, benefits, taxes, marketing, etc. Depending on their relationship with the distributor, the distributor will offer promotions and discounts, and the retailer might even get as much as 55% or so. So, we're down to $US15.
Of the other half, half of that goes to the distributor. That $7.50 pays for the warehouse, forklifts, taxes, salaries, marketing, etc.
The rest goes to Firaxis. Depending on quantity, they will have to spend approximately half on manufacturing: CD mastering, replication, insertion, the box, wrappers.
That leaves about $3.75 for their income. They have to pay corporate taxes, salaries, rent, utilities, benefits, etc. Depending on the size of their company (and thus how much their expenses are) compared to how many products they put out a year, this is going to affect how much of the $3.75 is profit and how much gets eaten up by their overhead.
I'd guess they might make a dollar on each game. If they sell 100,000 copies, that's only $100,000 profit.
Profit then has to go for business expansion, shareholder payments, unanticipated expenses, and so on. $100k is not much.
Wodan
I didn't mention the concept of fixed costs, but yes they are high. No, I didn't say you couldn't make a PC game product for less than $US 30, because obviously it has been done.Danicela said:You mean that even if they get 0$ for a sold product, the fixed cost are already high ? And so you can't make less than 30 ?
Why?Danicela said:Warlords should cost 3x less than the stand alone AT LEAST!
The point is that Warlords costs less than a good meal. And not a 4-star restraurant meal, just your average go-out-to-dinner meal.Dida said:I have never spent $30 on a pizza, considering that a steak at Morton's cost only $45, I'd rather pay the extra money and enjoy their superior food.
Because, despite my analogy and rough guidelines, there are fixed costs and if they go up $5 to make a game product then they go up $5 for both.Charles 22 said:Now, what is the justification for one of those going up 25% in cost, while the other goes up 50%?
That's a value judgement and has nothing to do with how much it costs to make a game.Charles 22 said:I don't think this xp is worth $30
I didn't mention the concept of fixed costs, but yes they are high. No, I didn't say you couldn't make a PC game product for less than $US 30, because obviously it has been done.
Why?
preconceived notions
The point is that Warlords costs less than a good meal. And not a 4-star restraurant meal, just your average go-out-to-dinner meal.
That's a value judgement and has nothing to do with how much it costs to make a game.
To me, what you're saying is, "I wish they had waited and spent some time to add more content, even if it would then cost more, say, $35." Which I can get on board with, though I'm fine with it as is, too. Still, it's natural for us to always want MORE.
Yes, there is a way to do that if you would like I could publish it.Gote said:In the stand alone version the starting screen is one of the most beautiful ever seen... Do you probably know a method how to change the screen back to the one of stand alone version I miss it so much
I would not even buy vanila at that price.Zebra 9 said:What if they charged $80 USD for vanila, would you pay 30 for Warlords.
As for the pizza, I pay about $28 USD, & get 25 wings, large pizza. Oh, that is the best pizza & wings in the world.
Not 28€, it is $28 USD.
Oh, I forgot, it's free delivery.