A Babylon 5 Mod for the Final Frontier Mod

Hi all i've updated 2 of the threads on the Fora with developement info so if anyone wants to take a look and add their comments i would appreciate it. I'm being plagued by an AVG problem at the momentwhich is causing me a number of difficulties. Will post updates whenever i can.
 
Hi all i've updated 2 of the threads on the Fora with developement info so if anyone wants to take a look and add their comments i would appreciate it. I'm being plagued by an AVG problem at the momentwhich is causing me a number of difficulties. Will post updates whenever i can.


Added information on the Abbai and the Brakiri. :) Psi Corps, if you want me to work on the Pedia xml's just let me know what ones to work on.



:nuke: Cheers, Thorgrimm :nuke:
 
Hi everyone!

@PsiCorps and Thorgrimm

Should we (err...you - PsiCorps - ;)) post a link to the development Forum on the 1st page so anyone can see the advances on the mod, or should we keep it more reserved for us developers and post updates here every once in a while?

Premier Valle, you are active and I have added you to the B5 Tester's group. :)

Great, thanks!

EDIT:
Hey, BTW, how about a thread named "Schedule", where we can post what are we currently working on? (we should edit our post so that there is only one post per developer*)

* I just love calling myself a developer :D (not that I'm not one:mischief:)
 
Hey..
..i could use references for the Brakiri ships now, so if possible please upload them somewhere..

@Saschkin, I will Get the descriptions and some pics together and post them in the mod's fora. :)


@Premier Valle, I like that idea so let's hope Psi Corps adds the thread. He is head honcho afterall. :D



:nuke: Cheers, Thorgrimm :nuke:
 
I couldnt register there for some reason, it didnt display anything but my guess is that my webclient mail is blocked as well..

..im working on the Halik Class fighter killer right now, model at least should be done today.. ..id like to use the same reference textures for all Brakiri ships.. ..so yea, this is what i need, a reference texture..
If possible please upload both Brakiri models so i can cut, copy and paste them to my liking (and have a look if i can just get their polys down)

..thanks :)
 
I couldnt register there for some reason, it didnt display anything but my guess is that my webclient mail is blocked as well..

..im working on the Halik Class fighter killer right now, model at least should be done today.. ..id like to use the same reference textures for all Brakiri ships.. ..so yea, this is what i need, a reference texture..
If possible please upload both Brakiri models so i can cut, copy and paste them to my liking (and have a look if i can just get their polys down)

..thanks :)

For registering just use something like nameATcomcastDOTnet. Then when you get on you can change your email back. :)

Before banning a LOT of email accounts I was getting around 500 spam registerations a month, but now its down to about 5 or 6 a month.

As for the models, They will go up ASAP and I will put a link for them in the Mod's fora.

EDIT: Models are up.



:nuke: Cheers, Thorgrimm :nuke:
 
Saschkin, your account has been activated and you have been added to the tester's group. :)



:nuke: Cheers, Thorgrimm :nuke:
 
I couldnt register there for some reason, it didnt display anything but my guess is that my webclient mail is blocked as well..
:blush:
Sorry, I should have reported this before... when I couldn't register I got the message saying that my email was banned, but what I didn't say, was that the error message was written with black characters, against a black background, I noticed the error message when I thought... that looks like a place to put a message, so I "selected" the text inside, then I was able to read the message.
 
:blush:
Sorry, I should have reported this before... when I couldn't register I got the message saying that my email was banned, but what I didn't say, was that the error message was written with black characters, against a black backgroun, I noticed the error message when I thought... that looks like a place to put a message, so I "selected" the text inside, the I was able to read the message.

Thanks for that bug notice. I will get on a color switch ASAP. :)

I also posted some pics of other Brakiri ships on the Models thread for you to look at.



:nuke: Cheers, Thorgrimm :nuke:
 
Hi All,Has anyone had a look at Mylons Final Frontier Mod Planning? What he is proposing for combat might be something we could use for our mod. I Shall try and get the schedule added to post #1 as soon as i can, may have to do it at work as my webpages don't shut down there as often as they do at home.
 
Hi All,Has anyone had a look at Mylons Final Frontier Mod Planning? What he is proposing for combat might be something we could use for our mod. I Shall try and get the schedule added to post #1 as soon as i can, may have to do it at work as my webpages don't shut down there as often as they do at home.

I was looking at it and it seems intrigiung. I like the idea of ships actually having components and different types of weapons for combat. And we can definitely get the stats for all the ships. Only problem I can see is the amount of work it will take to do so. :crazyeye:



:nuke: Cheers, Thorgrimm :nuke:
 
Hello everyone!

Here is the new version: v0.1.7
Spoiler :

- FF Leaders Removed
- FF Civilizations Removed
- Brakiri Civilization
- Brakiri Leader: Lethke Zum Bartrado
- Drazi Civilization
- Drazi Leader: Vizak
- Pak'ma'ra Civilization
- Pak'ma'ra Leader: Vlur
- Gaim Civilization
- Gaim Leader: She'lah
- League of Non Alligned Worlds
- LoNAW Leader: Kalika Qwal'mizra
- LoNAW Leader: Markab Leader
- LoNAW Leader: Miziri Tal
- More Centauri System names added
- Corrected BUG: In the City Screen two Fighter Buttons (build) appear.
- Corrected BUG: Narn Leaders reestablished from the v0.1.6c -> v0.1.6d merge
- Corrected BUG: Centauri Leaders reestablished from the v0.1.6c -> v0.1.6d merge


I believe that with this we have all the civilizations needed.

There is a small BUG with this version, when you start a new game some error messages will appear (one for every FF leader), I know why this bug happens, and how to correct them, but I decided that I need your feedback to fully solve this bug.

Have you noticed that when you meet the AI handled leaders, these allways
salute you in the same way?, this is also defined in XML, there are no problems for locating or solving this bug. But since these is the TEXT that the AI will use for the game... how do you think that the leaders should say hello?

For the error messages just click "ok", these will pass and the game will play normally.

Hi All,Has anyone had a look at Mylons Final Frontier Mod Planning?
I haven't seen that, will check later.

EDIT: BTW, I have seen pieces of code in python referencing to the FF former leaders and/or its traits, so any playtesting reports will help!
 
There is a small BUG with this version, when you start a new game some error messages will appear (one for every FF leader), I know why this bug happens, and how to correct them, but I decided that I need your feedback to fully solve this bug.

The small bug you mention prevents me from starting a game. (Tried Custom Game: screen just freezes, tried Play Now!: CTD when selecting a civ...) Would appreciate a fixed version prior to playtesting.
 
Hello everyone!

Well, here is a quick fix for the v0.1.7, it only addresses the reported bug for that version, no problems were detected when testing.

v0.1.7a patch

To make it faster to download it is NOT a full version, its only the CIV4DiplomacyInfos.xml, so you still need to download the v0.1.7

Instructions:
· Download the file. Use: "save as", or "save link as", otherwise the file will open in your browser.
· Copy the provided CIV4DiplomacyInfos.xml file to the <YOUR_B5_FOLDER>\Assets\XML\GameInfo\ folder; overwrite if necesary (most likely)
· Play the game!
· Report any other bug.

This is a quick fix, but'ill consider it as v0.1.7a, next release will include this fix, and will be a stand alone release (v0.1.7b) -- when available of course :p

EDIT:
BTW, this is a double post in order for you to have a notification!
 
I'm posting from work as this is the only place windows doesn't shut down on me when i'm updating a post. This is more of an apology than anything else. Every time i log in to do a post Int Explorer shuts down. This is affecting me on both forums and i've done everything i can to eliminate the problem including removing all add ons, allowing all add ons and everything in between. I'm creating posts on note pad so that if i do manage to connect and log in with no problem i can copy and paste before the browser closes. I can't forward the posts to work as our emails are scanned/monitored for content.
 
Tried it again (Custom Game, Play Now!): mod loads, but I get a CTD after the civ selection.:(

:confused: ... Have you tried a full reinstall of the mod?, I have no idea why this is happening, it doesn't happen to me.

Is someone else having this problem???

If a full reinstall doesn't work, I'll rebuild the rar file... perhaps I forgot to add a file or something.:undecide:

@ PsiCorps
That is weird, have you considered a virus?... or perhaps the IE is corrupted, have you tried another browser?
 
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