siggboy
Monarch/Epic
Hey, this is nice, I was thinking about suggesting this. You should absolutely do this. I think one of the dirtiest gambits in Civ4 is to research "trade fodder", as you call it, merely for the reason of getting good trades to keep up in tech.Another thing I thought of was making the AI put more weight on techs which would be good trade fodder (probably with a random factor involved) to help defeat the human tactic of researching good trade fodder...
Too evil?
Anyway, if done properly you will eliminate the trade fodder phenomenon completely if the AI starts to cleverly pick their research targets (Alphabet comes to mind, this is a useful tech in any case, yet the AI does research it very late). If the AI starts researching known "trade fodder", this would be a meta-decision based on the knowledge the AI programmer has about human tech trading behaviour. I don't think it would be in the spirit of the game or in the spirit of seeking to make a good AI. The real deficiency is the lack of knowledge about valuable techs in some areas, so if you attack this you will eliminate the trade fodder problem as a side effect.
I hope I could make myself reasonably clear here ;-).
--Sigi