Hi,
I just decided to give this mod a go as it sounded very interesting, playing alternate history in the real world. I was also excited that the final patch had come out so the mod as a whole might be quite polished and full of nice features.
I loaded the 600AD scenario, picked the middle difficulty level and Arabia as my nation (seeing what I could do in the world, conquering all those ignorant Christians
).
The first thing I considered strange was that I began the game with a map showing just the western coach of Arabian peninsula and southern parts of Palestine. How can this be, the Arabs of those days being very educated and civilized people, shouldn't they have at least some idea of the medieval world map?!
Well, I was given 4 camel archers so exploration wasn't too hard. I made some early conquests and established 4 cities of my own with the settlers I started the game with. I encountered the Byzantines and fought some victorious battles with them. After that there was the second disappointment: no diplomacy with the Byzantine emperor at all! The nation was also very passive, not really doing anything against my growing war machine. Well, perhaps that is historical but the lack of diplomacy options here is really strange!
Playing the game further showed more and mored flawed things. I have now played until about 1100AD (500 years!) and still haven't been able to experience any diplomacy at all. I've explored the North Coast of Africa, whole Asia Minor and the coastline all the way to India. So far I've only encountered those weak Byzantines without any diplomacy and some independent states. I've seen no sign of Indians, Ethiopians or any European or Mediterranean power out there.
And the biggest disappointment: I thought this mod had some nice historical events and quests (like the advertised plague and Mongol invasion later on). I was pretty sure that I was going to see crusades in the 11th century, Christians bringing war to the Holy Land controlled by my Islamic empire. Now those years have almost gone and I've seen no one, nobody threatening me with war. There is no conflict between religions that was the most important thing existing in the world in the middle of the darkest middle ages!
Is the Arabian nation the only one suffering from this kind of design or are all the nations included with this mod as bland and uninteresting?
I just decided to give this mod a go as it sounded very interesting, playing alternate history in the real world. I was also excited that the final patch had come out so the mod as a whole might be quite polished and full of nice features.
I loaded the 600AD scenario, picked the middle difficulty level and Arabia as my nation (seeing what I could do in the world, conquering all those ignorant Christians

The first thing I considered strange was that I began the game with a map showing just the western coach of Arabian peninsula and southern parts of Palestine. How can this be, the Arabs of those days being very educated and civilized people, shouldn't they have at least some idea of the medieval world map?!
Well, I was given 4 camel archers so exploration wasn't too hard. I made some early conquests and established 4 cities of my own with the settlers I started the game with. I encountered the Byzantines and fought some victorious battles with them. After that there was the second disappointment: no diplomacy with the Byzantine emperor at all! The nation was also very passive, not really doing anything against my growing war machine. Well, perhaps that is historical but the lack of diplomacy options here is really strange!
Playing the game further showed more and mored flawed things. I have now played until about 1100AD (500 years!) and still haven't been able to experience any diplomacy at all. I've explored the North Coast of Africa, whole Asia Minor and the coastline all the way to India. So far I've only encountered those weak Byzantines without any diplomacy and some independent states. I've seen no sign of Indians, Ethiopians or any European or Mediterranean power out there.
And the biggest disappointment: I thought this mod had some nice historical events and quests (like the advertised plague and Mongol invasion later on). I was pretty sure that I was going to see crusades in the 11th century, Christians bringing war to the Holy Land controlled by my Islamic empire. Now those years have almost gone and I've seen no one, nobody threatening me with war. There is no conflict between religions that was the most important thing existing in the world in the middle of the darkest middle ages!
Is the Arabian nation the only one suffering from this kind of design or are all the nations included with this mod as bland and uninteresting?