My friend Lynn:
Your favorite strategy
Going tall, oriented towards science as a pacifist.
The strategy you think is most OP
"I don't know. Nothing stands out as OP to me. I feel like they all have weaknesses. I guess maybe rushing science buildings? Since I seem to be able to survive warmongers by rushing tech, I guess that works really well."
The most OP unit in the game (for it's era)
"Probably the barbarian hand-axe." (That thing is just loathed in our office.)
The most OP building in the game (for it's era)
Monasteries. It's just a huge spread of stats, plus a specialist, and it's very cheap. It's like getting a free great barrier reef on your city tile. I'm not saying I object to them, just that I think they're the strongest building I can think of right now.
The most OP wonder in the game (for it's era)
The Great Cothon. The free trade routes are absurdly powerful.
The most OP leader in the game
"...but I don't want them to nerf Dido. Don't type that." The free gold and early harbors, plus the Cothon, are all just really strong.
The most UP (under-powered) unit in the game (for it's era)
"I don't have much use for any of the siege units, but I don't war offensively very often. Military City States love to give me catapults and trebuchets, and I always just move them out of the way."
The most UP building in the game (for it's era)
Buildings that don't affect city happiness in general. I am specifically thinking of constabularies and police stations. Nothing ever seems to get rid of crime problems.
The most UP wonder in the game (for it's era)
"Terracotta army."
The most UP leader in the game
"There's a lot of them that I find lacklustre or that don't do what I want them to do, but that doesn't make them underpowered. I've never had much luck with Russia, but that could have been user error."
My friend Zach:
Your favorite strategy
Early conquest for a vicious land-grab, and then focus on infrastructure and population. A good enough early game gives you all the options on earth.
The strategy you think is most OP
"Shaka."
"That's a civ, not a strategy, Zach."
"Fine. I change my answer to Murder Everything."
The most OP unit in the game (for it's era)
Atlatist & Chu-ko-no.
The most OP building in the game (for it's era)
Stoneworks.
The most OP wonder in the game (for it's era)
I genuinely don't know. I'm almost inclined to say Borobodur. Spreading your religion is hard and expensive, so Borobodur is always welcome.
The most OP leader in the game
Shaka.
Or China.
The most UP (under-powered) unit in the game (for it's era)
Did slingers get buffed? If so, I guess the Egyptian chariot archer comes to mind.
The most UP building in the game (for it's era)
It sure as




ain't walls. Um. Constabularies are worthless. It doesn't stop spies in any meaningful way. I'll end up with a spy an and a constabulary in the same city, and I'll still be leaking tech and other goodies out of that city like a pinata.
The most UP wonder in the game (for it's era)
The Great Wall. It's only useful in wide open, flat settings, and there is never enough production there to get it first.
The most UP leader in the game
Theodora and Boadicea both spring to mind. Maybe I just don't know how to exploit religions.