I have a couple questions that I would be interested in hearing people's thoughts on.
First, my typical mode of play is to think out a strategy for the civ I am going to use next and then try to execute that strategy as best I can. This means that I typically know exactly what policy trees I will pursue (maybe I am undecided on ideology depending on the state of the game) and what victory condition I plan on. I might even have a religion roughly picked out and wonders I will go after. It's sort of like a scientific hypothesis->test type of thing.
However, there are some civs whose flexibility might be one of their strong suites so it would make sense for my strategy for them to be more open, as much as I like to pre-plan.
I think in general most other people seem to play civ with more flexibility and less pre-planning, so my first question is:
1) At what point do you typically make a decision on what victory condition to pursue. Do you need to decide about a diplomatic victory by the time you're opening your Renaissance policy tree (since Statecraft would seem to be pretty crucial there), for instance? What pivot points or deadlines do you have for the other victory conditions, if any?
Next, my MO for units is to typically pay the gold to upgrade them. I have a hard time justifying deleting units that I invested production into and then having to spend more production to build a new unit. I think most others will fairly regularly disband poorly promoted units rather than pay the gold to upgrade, saving that gold for rush-building infrastructure perhaps.
If I think about it, there is probably a rule one could make about when it makes sense to upgrade vs disband/rebuild. You can calculate the hammers you save by upgrading via gold vs. using that gold to rush build. You'd have to put a gold or production value on promotions, though- the new unit you produce would potentially have more or fewer promotions than the existing unit. In any event:
2) How do you typically decide when to upgrade via gold vs disband/rebuild military units? How much value do you place on the promotions you will gain/lose if you choose to upgrade or re-build?
First, my typical mode of play is to think out a strategy for the civ I am going to use next and then try to execute that strategy as best I can. This means that I typically know exactly what policy trees I will pursue (maybe I am undecided on ideology depending on the state of the game) and what victory condition I plan on. I might even have a religion roughly picked out and wonders I will go after. It's sort of like a scientific hypothesis->test type of thing.
However, there are some civs whose flexibility might be one of their strong suites so it would make sense for my strategy for them to be more open, as much as I like to pre-plan.
I think in general most other people seem to play civ with more flexibility and less pre-planning, so my first question is:
1) At what point do you typically make a decision on what victory condition to pursue. Do you need to decide about a diplomatic victory by the time you're opening your Renaissance policy tree (since Statecraft would seem to be pretty crucial there), for instance? What pivot points or deadlines do you have for the other victory conditions, if any?
Next, my MO for units is to typically pay the gold to upgrade them. I have a hard time justifying deleting units that I invested production into and then having to spend more production to build a new unit. I think most others will fairly regularly disband poorly promoted units rather than pay the gold to upgrade, saving that gold for rush-building infrastructure perhaps.
If I think about it, there is probably a rule one could make about when it makes sense to upgrade vs disband/rebuild. You can calculate the hammers you save by upgrading via gold vs. using that gold to rush build. You'd have to put a gold or production value on promotions, though- the new unit you produce would potentially have more or fewer promotions than the existing unit. In any event:
2) How do you typically decide when to upgrade via gold vs disband/rebuild military units? How much value do you place on the promotions you will gain/lose if you choose to upgrade or re-build?