So, the part about Authority that doesn't really get said is that, as a social policy, being an authoritarian affects your own population just as much as your neighbors'. I think the sit-at-home bonus is the only example where your army is thematically keeping your own citizens in line; I think it should stay, in some capacity. I choose to see the happiness boost as more of an unhappiness reduction, in the vein of suppressing dissent.Also, you all, why Authority Happiness and culture bonus is when units sit in the cities? Dont think its very fitting to the theme and gameplay wise it is not the best
I like all of the more aggressive suggestions being thrown around in this thread, but I would feel a bit off if we ended up getting rid of ALL of the internal-focused bonuses in the policy tree. I would much rather have it lend itself towards one playstyle or another; the ability for Authority to have a fall-back way of generating value when you aren't able to leverage war has been mentioned a lot, and I think this space (lesser, but consistent at-home yields) is how you help raise that floor.