Do I get an immortal hat, an emperor's crown, or a king's robe?
Semi-seriously, in addition to named levels for your donors, you'd be surprised how much silly little graphical rewards will motivate some people. It's bells and whistles, though, you're probably focusing on more important stuff. Im not sure if it would open anyone's wallet more or quicker...I just know that I've played some games I was pretty bored with and over, just so I could get the next fancy helmet, or whatever it was....![]()
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I just had an idea about a GMR point system:
Player gets +1 point for taking a turn;
-1 point for spending two days in vacation mode;
-2 points for spending one day without timer or vacation mode;
-3 points for skipping a turn with a timer;
Player starts with 10 points (settler), and earns points to advance (50 points for chieftain, 250 points for prince, 1250 points for King, and so on...)
In order to earn more points quickly, player needs to upgrade account and join more games. Also player can see if other player is consistently taking turns based on their points collected. Even more seriously, if points dropped below 0, that player should automatically withdraw from all games.
An important summary from GMR admin is post #37 on page 2