I just got it, but I've been a bit frusterated at some of the issues I've discovered (and I haven't even noticed the FP/SPHQ bug, since I've hardly gotten to the point where it matters!). So I have some questions:
1. Why do the Inca start with a scout unit, instead of their UU, the Chaqasi Scout? Intentional, or an engine limitation I wonder?
2. Did they ramp the AI trading rate? It seems like it's MUCH harder to keep up with them in science now. Of course, being scared of the new Republic setup probably doesn't help me much (it seems skewed far too much in the direction of the AI now).
Oddly enough, one of my first games was as the Zulu on an archipelago map (Emperor) where something strange happened. Not only did I get Philosophy first, I was the tech leader until Printing Press was discovered; it was then that I fell behind quickly. It just feels much different and more difficult than in PTW.
3. The gratuitous changes to the map generator between variations of Civ 3 have really irked me, especially here. I'm personally getting tired of get ridiculous starts where I'm at the end of a long penisula that probably curves perpendicularly, usually complete with lots of unusable terrain (although nothing has so far beaten my start as the English on PTW where I was at the tip of a desert peninsula, which was connected to a jungle that covered half the land of the game ); or on pangaeas where the AI starts so close to me that I can barely found a city, because they block off all my expansion routes before I can make a single settler.
Has anyone else been unsatisfied with their starts moreso since they got C3C, or have I just been unlucky? Vanilla Civ 3's map gen may have made wonky landmasses, but I liked the starts I got with it much more than in later variations.
4. Can you turn off volcanoes without changing the rules with the scenario editor? As much as I loathe to take out a game feature like this, volcanoes just annoy me to no end.
5. Should I go back to Monarch again while I get used to C3C, or do people feel that would be unnecessary? I hope the latter is the case, because it took a while to finally get Monarch down, and I don't really want to again.
I really want to like C3C, because it has so many cool additions; but I've been really frusterated so far. I haven't won a single game since I've been playing, and with PTW I could at least win some of the time on Emperor. I hope someone can help me figure out why.
1. Why do the Inca start with a scout unit, instead of their UU, the Chaqasi Scout? Intentional, or an engine limitation I wonder?
2. Did they ramp the AI trading rate? It seems like it's MUCH harder to keep up with them in science now. Of course, being scared of the new Republic setup probably doesn't help me much (it seems skewed far too much in the direction of the AI now).
Oddly enough, one of my first games was as the Zulu on an archipelago map (Emperor) where something strange happened. Not only did I get Philosophy first, I was the tech leader until Printing Press was discovered; it was then that I fell behind quickly. It just feels much different and more difficult than in PTW.
3. The gratuitous changes to the map generator between variations of Civ 3 have really irked me, especially here. I'm personally getting tired of get ridiculous starts where I'm at the end of a long penisula that probably curves perpendicularly, usually complete with lots of unusable terrain (although nothing has so far beaten my start as the English on PTW where I was at the tip of a desert peninsula, which was connected to a jungle that covered half the land of the game ); or on pangaeas where the AI starts so close to me that I can barely found a city, because they block off all my expansion routes before I can make a single settler.
Has anyone else been unsatisfied with their starts moreso since they got C3C, or have I just been unlucky? Vanilla Civ 3's map gen may have made wonky landmasses, but I liked the starts I got with it much more than in later variations.
4. Can you turn off volcanoes without changing the rules with the scenario editor? As much as I loathe to take out a game feature like this, volcanoes just annoy me to no end.
5. Should I go back to Monarch again while I get used to C3C, or do people feel that would be unnecessary? I hope the latter is the case, because it took a while to finally get Monarch down, and I don't really want to again.
I really want to like C3C, because it has so many cool additions; but I've been really frusterated so far. I haven't won a single game since I've been playing, and with PTW I could at least win some of the time on Emperor. I hope someone can help me figure out why.