AsheMorgan
Chieftain
- Joined
- May 13, 2010
- Messages
- 26
So I started a city, and the first thing I realize is that I have to coordinate strategy with a bunch of people who I don't even know. Lame. Well actually it was the second. The FIRST thing I noticed was that I had to join a civ. I select Egyptians, and lo and behold, it put me with the French. I quit out of that and tried again, with the SAME results. (French have always been one of my least favorite civs to play.)
Back to the "strategy". When you have 30-40 people all trying to do different things, nothing happens. Everyones' strategy is at odds with everyone else's. I want a game where I decide the fate of my civ. Yes you can play independant, but it will take months of real-time play to do anything. Research is painfully slow on your own.
I'm also not a fan of having to wait for harvests (one per hour, I believe). This has always been the reason I loathe facebook games. That, and the endless build, wait, upgrade, wait, upgrade, wait, upgrade, wait grind.
One final note: the minigames can be fun. the first dozen times. after that there is no reason to play them. It is like beating one's head against the same patch of wall repeatedly. I've only been playing for a couple of days, and I'm pretty sure I'm about done with the whole experience. Boo, Firaxis. This game should have been titled "Civilization: Sid Meier Has Another Mortgage Payment."
Ok, that was a lot less constructive than I had originally hoped for. Sorry.
Back to the "strategy". When you have 30-40 people all trying to do different things, nothing happens. Everyones' strategy is at odds with everyone else's. I want a game where I decide the fate of my civ. Yes you can play independant, but it will take months of real-time play to do anything. Research is painfully slow on your own.
I'm also not a fan of having to wait for harvests (one per hour, I believe). This has always been the reason I loathe facebook games. That, and the endless build, wait, upgrade, wait, upgrade, wait, upgrade, wait grind.
One final note: the minigames can be fun. the first dozen times. after that there is no reason to play them. It is like beating one's head against the same patch of wall repeatedly. I've only been playing for a couple of days, and I'm pretty sure I'm about done with the whole experience. Boo, Firaxis. This game should have been titled "Civilization: Sid Meier Has Another Mortgage Payment."
Ok, that was a lot less constructive than I had originally hoped for. Sorry.
