10 culture per turn by turn 25. I'm trying some Deity games to do this, but it's not working. Some games there is no culture tiles around and no culture City States. At turn 25 I'm usually with 5 culture per turn (+ or -). Here is an example. Could you give some tips to reach this value? What is your usual order in #1 city?
@Falabello this is a target, it is certainly not often reachable but if you want to get to political philosophy by T50 it is a target, something to make you push for every piece of culture you can get. So do not be too hard on yourself. Deity in particular is difficult because you are facing many threats early.
So many people wonder when to build a monument, I tend to build it before a settler but after a builder amd consider buying a monument in my second city.
So then 2 cities with a monument is 4 and maybe 5 pop makes it 5.5 culture. You need to find another 3-4 culture which can be gained by
Chopping in more pop (+0.3 /pop)
Finding a culture CS first or getting it’s quest early enough or placing an envoy in one. (+2)
Sending a trade route to a culture CS (+1)
Natural wonders (+1 to +3) - settling these gives +3 era points too
Culture luxuries (+1 each)
Getting a pantheon that helps (+?)
So it can be done but is harder when you cannot find a culture CS
The point is to push it but 8CPT is pretty good, I would be happyish with that, 6 means you are lagging a bit... 5, could do better probably.
I published it because there is currently no yardstick, and that is all that it is.
The main thing on deity is to survive, that is more important.
2 cities with 2 monuments and an envoy at a culture CS gets you around 7-8. As long as you are getting great inspirations you will be fine. How people can think that 1 culture = 1 science at the beginning of the game stuns me. Science after T80, culture before.